XCrawl! - Played Our First Ever Session Tonight

Our gaming group played our first ever session of XCrawl just a couple of hours ago. The current campaign (3.5E Shackled City AP) is on hiatus for a couple of months while I deal with a second little one in the house. Tonight was a chance for me to catch up with the guys and have an informal, casual game. I figured that XCrawl fit those requirements nicely so I ran the group through Dungeonbattle Brooklyn using the pre-gen characters listed in the crawl.

We only got the the second room (the one with the Orcs) before I scored my first ever TPK (I've never had one previously in about 100-130 session of DM'ing). Regardless of that fact, in the short time that we played we all managed to have an absolute ball.

The first room went ok. There was comedy from the start with players falling in the mud and smacking in to walls due to very low Balance and Climb checks. The "Giant" was taken out without too much trouble while the Rogue nearly knocked himself out after falling while climbing the tower. A miraculous catch by the female Dwarven Cleric managed to arrest his fall before he fell head-first on the ground.

The Orc room started out ok. The PC's got a surprise round in and then managed to win initiative in the first round. By the end of that there were only 3 Orcs remaining. Unfortunately some really bad rolls saw things go pear-shaped after that. The Evoker lined up 2 of the Orcs with a Colour Spray. After saying that anything but a 1 would see him pass the Concentration check to cast while threatened, he proceeded to roll a 1. In return I rolled a natural 20 for the AoO and killed him with a baseball bat to the head, his brains smashed to pieces as he went from just under full hit points to dead in one swing.

Across the other side of the room another Orc batted the Rogue into negative hit points, leaving just the Cleric and the Fighter standing. The Cleric was knocked out soon after whilst still standing in the tunnel the PC's entered the room from. The Fighter dropped back and gave the Cleric a healing potion, only to roll a 1 for the healing. With just 2 hit points the Cleric was knocked back out before she was able to heal the Rogue.

In the meantime the Ferret familiar of the Evoker continued to bite the neck of one of the Orcs. The Fighter took down the Orc the Ferret was attacking but then rolled low for the Cleave attack. Then the funniest moment of the night happened.

The Ferret attempted to launch itself at another Orc, giving the Orc an attack of opportunity. I proceeded to roll another natural 20 as the Ferret joined its master in the land of the dead (I dealt something like double or triple its HP's in damage). I described the action as basically the Ferret launching itself towards the Orc, only for the Orc to baseball bat the Ferret out of the air and over the walls for a "home run"! We were all cracking up laughing at this point and I literally had tears in my eyes.

In the end the Fighter couldn't hold up against the 2 Orcs and was knocked unconscious as well. And there the session ended with 1 dead Evoker, 1 dead ferret and 3 other unconscious PC's. Despite the fact they only made it to the second room everyone had a blast of a time and we agreed that they would have to have a second shot at the Dungeon another time.

So despite the group's abysmal failure, XCrawl will definitely be played again by our group in the near future! It's definitely a game you can have a lot of fun with. :D

Olaf the Stout
 

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We all absolutely love X-Crawl. We were lucky enough to hook up with Brendan LaSalle (the author) at Gen Con about five years ago and have made it a yearly tradition to play X-Crawl every Gen Con at least one might after the dealer hall closes. If you haven't checked this game out you really should, plus now with Pathfinder out it is easily converted to that system too!
 

This is weirdness. I've got the x-crawl pdf and looked at it once, quickly. I just today thought I might give it a go as a one-shot game and then I saw this thread. Spooky.

So tell me: Do I really need to read all that history/fluff/what-have-you at the beginning if I just want to run a beer and pretzels game? Or do I just need to read the 'rules', grab DungeonBattle Brooklyn, hand out the pre-gens, say: 'it's a mash-up of the modern and fantasy worlds, you're on tv', and kick off?

Advice greatly appreciated, thanks!
 

This is weirdness. I've got the x-crawl pdf and looked at it once, quickly. I just today thought I might give it a go as a one-shot game and then I saw this thread. Spooky.

So tell me: Do I really need to read all that history/fluff/what-have-you at the beginning if I just want to run a beer and pretzels game? Or do I just need to read the 'rules', grab DungeonBattle Brooklyn, hand out the pre-gens, say: 'it's a mash-up of the modern and fantasy worlds, you're on tv', and kick off?

Advice greatly appreciated, thanks!


I think you'll be fine doing that and just skimming the fluff for a few details/tidbits to throw out during the game.
 


X-Crawl is a fun game that with some work can be an awesome campaign. I have a version of it I play sometimes I call Dragon Hoard. Same idea but much larger in scale.
 

This is weirdness. I've got the x-crawl pdf and looked at it once, quickly. I just today thought I might give it a go as a one-shot game and then I saw this thread. Spooky.

So tell me: Do I really need to read all that history/fluff/what-have-you at the beginning if I just want to run a beer and pretzels game? Or do I just need to read the 'rules', grab DungeonBattle Brooklyn, hand out the pre-gens, say: 'it's a mash-up of the modern and fantasy worlds, you're on tv', and kick off?

Advice greatly appreciated, thanks!

As long as you know 3.5E I don't think you need to do much at all. I had a general idea of the world but I didn't read much more of the book besides the different rules such as the Mojo pool, new skills and alternate uses and the Signature moves. I did read Dungeonbattle Brooklyn all the way through so I knew how it ran.

None of my players had even heard of the game before. I gave them copies of the different rules from the book and what I told them before we played was basically the following:

- Modern world but with an alternate history.
- There are fantasy races such as Orcs, Dwarves, Elves, Goblins, etc.
- Technology isn't as high as today but there is magic to help take its place.
- XCrawl itself is like a dungeon crawl but on TV. Think wrestling (as in WWF, not Olympics) combined with the Gladiators TV show combined with the old Schwarzenegger move "The Running Man".

From there we rolled randomly for the pre-gens (player's idea to do that) and got straight in to the game. The players got the spirit of the game just fine based on just that info.

I really think the game lends itself to a beer and pretzel style (although you could certainly play it more seriously if you wanted). And I think it is perfect as a one-shot. You do miss out on the other portion of the game with one-shots which is the building up fame, making reputations, gaining sponsors, etc. but I think you can have more than enough fun just running the crawls themselves.

Give it a go.

Olaf the Stout
 

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