Piratecat said:
Oh, better yet for my game: any reason I couldn't use these same stats and substitute a different type of vermin? See, one of the PCs in my game is afraid of insects. . .
No worries on that front -- I'm using exactly these stats for a "Murderer of Crows" (well, except for the Fly speed).
The only issue might be making them smaller than Tiny -- or you could use really, really big insects...
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
"The fist-sized spiders, with a glowing twisty symetric pattern on the top of their their abdomens, all turn towards you. A web of power crackles between them, and suddenly..." Identifying that the twisty abdomen pattern is a glowing brain requires a DC 15 Heal check, or a Necromancer.
BOZ said:
cranium rats really ought to be (Extraplanar).
Depends on how you use them. They don't
have to be from Sigil. Of course, you're welcome to make them from there, in which case they are indeed (Extraplanar).
IMC, they're going to be from somewhere on the Prime.
Piratecat said:
If I'm reading this right, a hyper swarm reduced to 0 hp becomes two greater swarms... but two greater swarms can combine into a hyper swarm. They're unbeatable.
Errr... that's a good point. I should either require that the merging takes 10 minutes, or state that the new lower-order swarms have only 1/2 HP when created, and that only a fully healed swarm can merge. Hmm. I like that 2nd one better.
Thoughts?
-- N