Yeah, I know. I figure you would also need some way to indicate how reliable the LA estimate is. In other words, how necessary it would be to double-check the LA using an appropriate acid test. A creature with some extra STR, CON, natural AC and natural weapons is easy... that's just equivalent to a Ftr X for some value of X. But imagine your somewhat more... ahem... "creative" player:jgbrowning said:Right now we don't have an LA estimator. I imagine that would be even harder to do since LA is more dependent upon play style than even CR is (and that's saying a lot).![]()
"It's an Awakened Tarrasque, see? But to balance him, I made him paralyzed, so he has STR 1 and DEX 1. Oh, and he's blind too."
This kind of monstrocity is so far outside the normal parameters of monster creation that (1) you don't really have anything to compare it to in terms of LA assignment, (2) it's probably horribly abusable in some way that is hard to predict from just looking at how the LA's add up, and (3) it would be extremely campaign and world dependent (although this part should theoretically play much less of a role in LA estimation).
That *doesn't* mean you couldn't come up with some pretty good estimates for the majority of new monsters though! Heck, as long as you're doing a bit better than Savage Species and Soldarin's ECl calculator, that would already be a huge boon for the community. Then you just add some mechanism to raise warning flags (or even refuse to assign an LA) if there are unusually unbalanced stats, or unprecendented ability combinations, etc.
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