Y/B Sanctus Togashi vs. Goldeneye (Judge: Yellow Sign)

The fang speaks underneath the fountain; leaps over the violence of the garden!

(Sanctus smiles and speaks a spell to raise water from the fountain and uses it to disable his opponent. Or somethin...)
 

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The mace burns the beach and bows within the Altar of the Rainbow Circle; removes the assailment of the blade!

Goldeneye grabs the nearby tree limb again, only this time he sets it ablaze, and with a small bow to his opponent goes about burning the place (and Sanctus).
 

The fang speaks and the mace burns. And the lips get blistered!


Point And Match Goldeneye! 4 Flags Goldeneye - 2 Flags Togashi


Goldeneye you are now Copper Sash 1
and Togashi your still a White belt but you got a yen.
 


Yen
The generator occasionally spews out a move that has *yen* or *yen+yen* tacked on to the end of it. When this does occur the person winning the round wins either 1 or 2 yens. These yens should be carried on the character. What can you do with a yen? Yen are integral to sashes first of all and if you carry too many yen you will find that sashes more often want to fight you. Yen may be freely exchanged by characters for any IC reason desired. As well, and perhaps most importantly, Yen may be used to purchase and empower a single personal item that the character can use in fights. Notice that fighters are considered to have gained the yen at the end of the round in which they won the yen and may thus spend the yen immediately.

I believe this confirms that that yen is mine.
 

Sorry Creamsteak...the yen is mine..Sash abilities...
Special Rules:Sashes have no buffer ranks, instead a sash who loses a fight may pay the winner a number of yen equal to the sash's tier (i.e. two yen for copper, three for silver, etc.) in order not to lose a rank. Likewise a sash who wins a fight may, if the loser has yen, claim a number of yen from the loser up to an amount equal to the sash's tier.
 
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