YB 2.0, coming to a Fight club near you


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An informative bump.

YB 2.0 contains 5 balanced paths for characters to follow (paths are similar to character classes). Movement from one path to another is possible for any fighter. The five paths are as follows:

Light: The good guys who want to see all the Yakuza and Dark fighters taken out

Honor: The true warriors. They hit hard and they hit fast. These warriors tend to gather into dojos.

Sash: These guys are after money and what it can buy them. Some are gladiators, some are bounty hunters, all are looking for their next yen.

Yakuza: The gang members. They care about territory and power. They don't care about how they get it.

Dark: The bad guys who want to see all the Honor and Light Fighters taken out.


Check out the full YB 2.0 rules
 


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I've waited nearly 2 days just to *bump* this thread. Imagine what YB must actually be like!

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turtle said:
just started but it seems like fun to me (especially for those whose bosses are a little on the slack side...)

You heard it here folks!

And that was with Turtle playing today with the old rules. Having playtested one fight with the new abilities myself, I gotta say the difference is vast and the game will be better than ever come February 4th!
 


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