(YBA) Kalath in Wicht's Lair III.

hehe - i knew you were gonna run :p

but they are gonna chase you so...

Kalath runs out the door and backtracks.

As he runs out he hears a bellow, "AFTER THAT MAN."

As he runs down the corridor with the turns the door Rettburg had advised him not to open opens and four ogres look out. Ignoring them Kalath keeps running, into the nursery and then into the den. He is faintly aware that a few of the ogre women have joined the chase and he can still hear Ooga bellowing out orders.

Running through the sleeping area he inadvertently wakes a few ogres as he steps on them and he is pretty sure as he makes it through the kitchen that several of them hollered and probably joined the pursuit.

As he runs through the poker room, he hears Ooga below, "Fresh meat escaping." Likely the cooks have joined the throng. The ogres playing cards react too slowly to stop him and he is out of that room and taking the stairs three at a time as a small horde of ogres bellow in pursuit.

He is forced to stop about halfway up the stairs and catch his breath and he hears the panting of many mouths and the heavy stomping of many feet. Is that an impish giggle.

Spurred on, Kalath continues racing up the stairs and clears the doorway of the crypt just as a few ogres reach the top of the stairs.

It is apparent that the sun has just started to come up and the sky shines with a predawn light. Wasting no time Kalath sprints down to the cobblestone path and races along it. Looking over his shoulder he sees there are about thirty ogres and 6 imps in pursuit and is thus motivated to really put on the speed. The "Street of Tombs gives way to the "Path of Fear" and racing south Kalath makes very good time to the front gate.

"What..." is all Kalath hears from the two goblin guards as he races out of the gates and away from the cemetery.
 

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Kalath wipes his brow. "Whew, toooo close, that. At least that damn rat is dead, though I've made enemies."

ooc: How will heading back in work?
 

Give me about a week and I can start you on a new expedition. I gotta bunch a things to catch up on and will take advantage of you being chased out to do it :p ;)

I would suggest a partner but the only one close to your level is sharlea and she is inside already, though Rathan seems intent on making it a short visit ;)
 

Nah, a partner would crimp my style :D. And slow me down, for that matter.

And how shall I survive a week without my dose of YBA? The horror! Heh. Well, just start up the thread whenever you're ready, and I'll be there :). At least the downtime will let Kalath stock up on some more weapons.
 

Wicht, a couple questions.

A while back, I remember you deciding that anything else that added to hits that stacked with armor would cost 5 yen base + 5 yen per hit added. Is this right?

Also, are there any other weapons that you could clue me in to, other than the ones I already have? I'm planning to buy a club now but I can't think of much else. Kalath desires to become a walking arsenal :D.
 

Armor was 5 yen per +1 added I believe (with a cap at +5) and the shield was the same price I believe. I do not remember mentioning anything besides that though I guess we could allow a third defense item for a 5 yen base price and a +5 yen per each hit up to a maximum +5 hits. ( I can't for the life of me remember if I mentioned the cap at +5 elsewhere but I know I had realized it was probably a good idea at some point)

As for other weapons - I hadn't given it much thought (heh - I mostly just wing that sort of thing). One of the other threads saw a glove with needles on the finger that did +1 to both claw and needle attacks (cost 4 yen). Basically anything can work as long as it makes some sort of sense and follows the basic price guidelines.

just some ideas
whip - vine
throwing star - north star
Magic staff - staff/north star (cost 4 yen)

Just one more guideline - two items can not stack - for instance if you had the magic staff and a throwing star - you can't get double damage from a north star move.
 

Doh! I don't think you mentioned the +5 cap for armor and shields. I'll have to note that in the rules. That sure changes Kalath's plans, heh. Any chance I could "upgrade" my current armor at a cost of something like 5 yen + 5 yen/hit added?

And I guess I'll be quickly acquiring the third protective item... I'll add a note about that to the rules, I guess.

On the weapons, I had the idea of a Serrated (Thorned) Whip, which would add +1 both vine and thorn. And I like the throwing star idea... I'll use that :). Thanks!
 

Nope sorry - to upgrade your armor you gotta sell what you got and pay the full price for the new. Which is a good thing considering how easy it seems to be to acquire money from looting stuff

Kalath is already a monster compared to a monster of equal hits :D

hehe - I thought powergaming in YBA would take slightly longer to happen but it seems reality is different than concept.
 
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Oh well :). I'm sure I'll survive :D. Still, the buying and selling to upgrade my armor/shield to +5/+5 will cost most of my money.

BTW, what would be some good examples for the third defensive item? I'm thinking of calling them accessories and putting stuff like magical amulets, rings, and luckstones as examples.

Also, is there a cap to the damage that a weapon can add?
 

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