ooc: Hmm, I just realized that all fractions get rounded off to .5. This would mean that even if a CR 20 character faced a CR 19 monster he would get only .5 exp, and a CR 19 chracter who faced a CR 20 monster would get 1.5 exp. This seems somewhat wrong to me. Any chance of revising it to "round to the nearest .5"?
And I just realized that I have to update the exp gaining section... the new rule is that exp for multiple people is determined by adding up their total natural hits, then dividing the monster's total CR by that, then distributing among the party, right?
ic: Shivering and kicking at the dead bodies of the annoyinglu long-lasting zombies, Kalath continues towards the crypt he was originally heading for.
Edit: Nevermind the second paragraph, I realize that I did update it.