(YBA) Kalath in Wicht's Lair

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Round: 8
Hits Remaining: 1

As soon as Kalath stabs the zombie with the spear it reacts with a dagger like punch, filled with strength.

Zombie: The dagger annihilates the pond; fends off the punch of the sunflower!
 

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Tired of the fight and glad that it is finally over, Kalath takes a small slate of stone and slams it across the zombie's head, splintering it's skull and driving the undead life out of it!

Chair Shot at Zombie #1!
 

The wolves are coming!

Kalath smashes the zombie and the fight is over.

Kalath recieves 1/2 an experience point

As the zombie falls to the ground, Kalath is suddenly aware of the fact that the howlings have stopped. Indeed he no longer can see the dark shapes around the building on the opposite hill. How fast can wolves run a quarter of a mile?

About 50-100 yards away now is the crypt that Kalath was originally making for. There is another large crypt just a little further away to the North-east.
 

ooc: Hmm, I just realized that all fractions get rounded off to .5. This would mean that even if a CR 20 character faced a CR 19 monster he would get only .5 exp, and a CR 19 chracter who faced a CR 20 monster would get 1.5 exp. This seems somewhat wrong to me. Any chance of revising it to "round to the nearest .5"?
And I just realized that I have to update the exp gaining section... the new rule is that exp for multiple people is determined by adding up their total natural hits, then dividing the monster's total CR by that, then distributing among the party, right?

ic: Shivering and kicking at the dead bodies of the annoyinglu long-lasting zombies, Kalath continues towards the crypt he was originally heading for.

Edit: Nevermind the second paragraph, I realize that I did update it.
 

Rounding to the nearest .5 might be a good idea, I am still toying with ways to do experience better in my head.

Kalath arrives quickly at the crypt. It is of white stone and a small cobbled path runs from the steps leading up to it straight north.

There are two statues at the door of the crypt. Each statue is of a woman crying, hands folded in entreaty. Over the door of the crypt, even in the moonlight Kalath can read the words "No Mercy for the Children"
 

"No mercy, eh.... well, there shall be no mercy for what restless dead still inhabit this land."

Kalath strides to the door of the crypt and opens it.
 

The door swings open and from very near, Kalath hears a wolf howling. Entering the tomb he shuts the door.

It is not dark in the tomb. Torches of blue light are ensconced on both the east and west wall creating an eerie effect. There are two more statues of weeping women in this room, identical to those outside the tomb. One is centered under each of the two torches. Scenes on the walls depict children being dragged kicking and screaming from their mothers. A large set of wooden doors on the south wall are carved with screaming mouths and groping hands.

Outside the door of the tomb Kalath hears something sniffing now and another howl, audible even through the stone walls and doors echoes through the air from somewhere just outside the crypt.
 

Kalath glances backwards at the door. "Damn wolves... hope the door holds."

Kalath waits for a minute to see if anything opens or breaks down the door or anything else happens, then if nothing happens continues towards the door on the south wall.
 

Strangely the snuffling outside the door soon ceases and Kalath thinks he hears the sound of animals running from the door.

Satisfied he crosses to the wooden doors but as his hand reaches out to touch it a disembodied voice from somewhere close says, "Leave the children in peace."

The voice is deep, rich and caring, but the tone is slightly menacing.
 

Kalath jumps at the voice, but disregards it and opens the door.
 

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