I don't think TLG has anything up yet on their site for Cult of Yex, but here is a little more detail on it that I posted yesterday on another thread. If you want more detail, just let me know.
*****
Greetings,
I am one of the authors for the Cult of Yex adventure path campaign, which will be published by Troll Lord Games, in December. Just a shameless plug here. Feedback and comments appreciated.
The Cult of Yex is a full campaign of eight full modules designed to advance a party from first to 20th level. It will be released as a single large hardcover campaign sourcebook.
My co-author and I have been storyboarding the plot for over 3 1/2 years, and have designed each module with its own "standalone" story arc, that fits into the full campaign story arc. The modules are designed to be played in order for maximum enjoyment in a truly epic campaign, but each module stands on its own, and is easily played as a standalone, without any connection to the campaign story arc.
We hope that the Cult of Yex Campaign sourcebook will be a great value with the eight modules, detailed city settings, new monsters, spells, magic items and the like. It is designed to be dropped into any campaing setting with minimal trouble. Six of the modules have extra-planar components, with two of them taking place almost entirely on the Astral Plane, and the final module taking place almost entirely on the Abyss, with the party having to choose the lesser of two evils in a demon war.
Parker
parker@garlitz.com