• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Yedan's Troubleshooters

Arrowhawk

First Post
OOC: As an FYI, i realize these aren't really "incorporeal" in the PRD definition and this is some sort of homebrew. I'm also hopping that an "enchanted' weapon by-passes whatever this is, but i rolled nonetheless.
 

log in or register to remove this ad

Kaodi

Hero
Nymm 21, 998 YK

Mezcia's well aimed ray of disrupting magic strikes the dwarven ghost in the shoulder. It seems to fade a little bit as it growls, "Granthum will not rest in peeeace!" But as its attention is turned to Mez, Whyre winds up and throws one of the magic stones. Whatever the green magic that Morgan wove upon it was, it must have been potent, as the rock strikes the skeletal spirit in the back and blows a hole right through its chest, shattering decrepit mail, spine, and ribs. The eyes of the ghost flare up with that ghastly blue flame and it looses a howling wail that makes your own spines tingle, but the eerie flames somehow manage to hold it together despite this seemingly crippling damage.

As the dwarf howls, the skeletal warrior that had been behind the gravestone advance to its leaders side and slashes at Colvin with its sword, leaving a decent cut, but not as bad as it might have been.

OOC: Colvin takes 3 damage. Morgan is up.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
. . . . X . Z . . . . . . . . . X . . . . . . . . . 1
. . . . X . . X . . X . . . . . . . . X . . X . . . 2
. . . . X . . . . . . . . X . . X . . . . . . . . . 3
. . . . X . . X . . X . . . . . . . . . . . . . . . 4
. . . B X . . . C . . . . X . . . . . . . 4 X X X . 5
. . . . . . . . . 5 . . . . . . . . . . . X X X X . 6
. . . . . A M . E G . . . . . . . . . . . X X X X . 7
. . . . X . . . . . . . . . . . . . . . . X X X X . 8
. . . . X . W X . . . . . . . . . . X . . . . . . . 9
. . . . X . . . . X . . X . . . X . . . . . . . . . 10
. . . . X . . X . . . . . . . . . . . . . X . . X . 11
. . . . X . . . . . . X . . . . X . . X . . . . . . 12
 

SelcSilverhand

First Post
On the ground, Evret clutches as his gushing wound, mentally flashing back to just days before when he once more stood at deaths door. He has time to be thankful that he will perish in the warm sun in a grassy field rather than in the cold stillness of a strange tomb. His eyes roll backwards up into his head and he lies deathly still.
 

Walking Dad

First Post
Morgan Sorrowful

Having tried to solve the situation with words long enough, Morgan advances, swinging his magically enhanced club in a vicious arc at the dwarf ghost.

[sblock=Mini Stat Block]
Morgan Sorrowful

move: toI8
standard: attack ghost leader.

right hand: club
left hand: heavy shield

Crawler defends Morgan and moves to H8.

---

HP: 11/11
AC: 18, Touch 12, Flat Footed 16
Initiative: +2
CMB: +2
CMD: 14
Fort: +4
Ref: +3
Will +5
Speed 20'

Spells prepared (save DC = 13 + spell level):
0 - Detect Magic, Guidance, Light
1 - Shillelagh, Magic Stone

Concentration Check: +6

Club (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2) X2
Scimitar (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2) 18-20/X2

Perception +7

dies at -14

-4 sp
[/sblock]
 
Last edited:

Arrowhawk

First Post
As the battle raged, Whyre waited to see if Morgan's blow would land. Morgan's positioning was ideal and it would make Morgan a nearly impossible target for the archer on the crypt. Whyre, with a clear vantage point called out to Mezcia even as Morgan was bringing his weapon to bear, "Focus on the minion!" since only Bastion could manage a clear shot at the leader.
 
Last edited:

Kaodi

Hero
Nymm 21, 998 YK

Expanding so much of its horrible will just on holding together, the dwarven spirit is unable to ward off Morgan's enchanted club. The stout wood slams into the ghost, crunching bones as it passes right down through its side. Immediately the dwarf opens its bony jaw in a scream, and wails, "Nooooo! Granthum must nooot reeest in peeeee-!" as the ghastly blue flames lick at it and begin to flare up, cutting off its rising shriek.

A moment later the keening wails of the two remaining soldiers join that of their leader, and they too begin to glow brighter. As the party watches, the blue fire begins to spread, covering all of the three ghosts until they are like raging infernos, though still accompanied by no heat. But this only lasts for a few moments, as they blue flames burn up the spirits completely and then die out as quickly as they grew. When the flames are gone, there is no trace left of the deadly foes of the Granthum family.
 

Arrowhawk

First Post
The consequence of Morgan's magic mixed with might is profound. Whyre exhales a quiet breath as the undead complete their throes of death. Kneeling behind one of the tombstones hoping not be seen by the archer that had just been raining arrows from the crypt, Whyre waited as if he was afraid it was a dream. But Evret's soft moans remind Whyre that this apparent victory may have come at a price. Whyre had no real training in the healing arts, but it appeared to Whyre that Evret may have escaped death's clutch literally and figuratively, again. Whyre looked at Morgan for for confirmation on Evret's condition.

"He looks stable to me, but I am no expert in these areas. Perhaps you should take a look. " Whyre steps back to let Morgan have a look and Whyre looks at the others as he voices questions they may all be thinking,

"Bastion, was that the end of them or will we be doing this again tonight? And if it is, should we search the crypt to be certain?"
 

Caim

First Post
Colvin moves over to Evret and tries to stop any bleeding he can. "He's still alive but is in need of a healing hand."
 

Kaodi

Hero
"Usually a dramatic death scene means that they enemy is not coming back," Bastion points out. "As for exploring the crypt. Well, maybe we should wait for our fallen companion to recover first. That should give us some time to determine if they have regenerated, as well."
 

Arrowhawk

First Post
"That is exactly what we do not want....time for these creatures to regenerate. If there is the possibility such a thing could happen, now would be the time to contend with it...not after they've had a chance to reform." Whyre decides to let the group decide on how to proceed.
 

Remove ads

Top