Vendark said:Hold on, you're saying that the Trading and Seduction skills in HERO (for instance) count as roleplaying rules, but the Diplomacy and Bluff skills in 4E don't? What criteria are you using to make that distinction?
Have you read the skill descriptions in HERO? Or better yet, have you read Ultimate Skill? These are well designed, robust, story driven rules. And it isn't just two rules. If you really want to compare 4E to HERO, just look at the full skill list and the Talents list and the disads list. Really, you can't compare a 2 line description in 4E to a page and a half elsewhere.
And I can't say that a page and a half is the way to go, but if you really cared about those skills and their use in the game, wouldn't they get more attention? That's all I'm saying.