• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

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Nightfall said:
WotC picks up the Scarred Lands and produces it just right. :p :)

Hey I can dream can't I? I'd certainly like some decent cartography, better looking stats stuff, and a completely revamped SLCS.

I'm with the sage on this one. WOTC does Scarred Lands! We should get a petition going. :)

I'm also down with a Complete Trader - a book that details how to run an economics based campaign centered around caravans and/or trade ships. Heroes of Coin? I dunno, but something that helps me develop such a campaign would be groovy.
 

Smaller Scale D&D

The campaign I am playing in at the moment is pretty much Gangsters meet D&D, most of the action happens in one district of a city. The problem is that in D&D, at level 1 you are a weakling capable of fighting goblins and by level 20 you can take on titans.

Smaller Scale would bring new rules that would allow entire campaigns to happen, with leveling up and the same kind of progress from a regular D&D game, but on a smaller scale. No saving the world, no ending up with 50 million gold coins, no stopping time.
 

To make me happy:
1. Planescape 3.5 w/ Sigil
2. More new modules RHoD length, but with different themes of course
3. More and more monster manuals

If they still needed more:
4. Ravenloft campaign setting 3.5 done nicely
5. Ravenloft modules
6. More FR books
 

Y'know what, just to spark a bit of convo here, I'm going to buck the trend.

If I was in control of WOTC, earlier campaign settings would die. I'm sorry, but, I'd dump them in the crapper. All the mass of 2e campaign settings like Darksun, Ravenloft, etc, would be licensed out if anyone wanted to do them, or left to rot. There are more than enough original ideas out there for settings without dredging up old stuff and then trying to shoehorn them into new mechanics. Let someone else do the work if they want, but, WOTC should be looking forward, not dredging up history.

Eberron is a breath of fresh air after so many clone worlds that varied only slightly. Focus on something that isn't going to be a massive headache as people bitch and whine about how I'm changing canon. Look at all the complaints about the Planar Handbook from the Planescape crowd.

The old campaign settings are dead, let them rest in peace.
 

Into the Woods

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