GrumpyOldMan
First Post
It's not just about death. It's about managing the level of randomness, and putting more focus on the player's choices, and ability to play.
No argument from me here, more focus on the players choices is the most important thing IMO.
Poker is based on a random hand of cards being dealt to each player. A good poker player, can then look at his hand, and get a rough idea of the percentage chance of it being a "good" hand based on what cards they are. He then decides whether to continue betting, knowing when to hold em, and when to fold em...
A D&D player can do a similar trick with his PC. He can look at his stats, current HP, powers etc, and know roughly what his chances of survival are, with a level of randomness based on dice rolls.
The poker player is pitting his ability to play the game vrs his opponents. The D&D player is doing a similar thing. he's pitting his ability to play against the challenges the DM tosses at him.
A good poker player uses his knowledge of the game/cards/math/opponents to his advantage.
A good D&D "player" does the same. He knows his character, his abilities, his teammates.
<snip>
I don’t think that the poker analogy is very good. At least, it doesn’t work for me.

When I sit at the gaming table it’s to have fun with my friends. I have always regarded games rules as “more your actual guidelines”

Also your idea of a good D&D "player" is, apparently different to mine. A good player (to me) is one who has his (or her) character react as a ‘real’ person would act under the circumstances. This is not likely to be the same as playing the odds, but I’m prepared to give a lot of leeway to players who do this. A D&D player CAN “look at his stats, current HP, powers etc, and know roughly what his chances of survival are” but that is NOT the only way to play.
I'd be wiling to bet that the majority of gamers out there prefer the game to challenge their ability to play it, and not just determine their level of luck...
I’d like to think that the majority of of gamers out there prefer the game to be an enjoyable time had with friends, regardless of their knowledge of rules. But, perhaps we’re both wrong.