Man in the Funny Hat
Hero
As a DM I almost always roll behind the screen. As for players doing calculations to figure out the degree of bonuses I'm not really concerned. Though it happens (and sometimes it's useful when they realize just how AWESOME a foe they've picked a fight with) it's normally not an issue. Heck, they've generally got years if not decades of experience enough to know the MM's pretty well.
As for trust, I almost DON'T want them to trust me. If they trust me too much then they're using me as a crutch. "Duane wouldn't kill our PC's - WE TRUST HIM. We don't have to think about what our characters are actually doing because we can trust our DM to protect us from our own stupidity."
I keep my rolls hidden because combat in D&D is part of the GAME - it is not just a procedure. When a monster keeps hitting hard I want them to WONDER if it's because it's more than they thought or because I'm getting lucky with the dice. If it keeps missing them I want them to wonder if it's really that weak, if it's actually an illusion, or if I'm maybe even setting them up for something nefarious. I don't care if they manage to reverse engineer the math. That's just players doing what their characters will naturally be doing anyway - calculating their own survival chances. But part of the point of the game is that they don't just have that answer handed to them.
I hide rolls behind a screen for the same reason I hide my maps and notes - to maintain the mysterys of the game and not just play "follow-the-procedure". One of the advantages of keeping rolls secret is that when I do roll in the open it can often be a SIGNAL to the players: "Look, THIS is how low of a roll this monster can hit you with." Or, "You know what your chances here are for life and death and you put yourself in this position so I'm not going to shield you from the consequences - let the dice fall..." Or it might just be that I haven't put up the shield and am not hiding my dice because we all know that this combat holds no secrets or question marks for anyone... or maybe I just want you to THINK that.
Oh yeah, and I DO fudge rolls occasionally. I try to avoid it but I have declared for years - DICE do not run my game: _I_ run my game.
As a player, while I sometimes do wish I could see more of the DM's rolls, I more often have wished that he WOULD hide his dice because _I_ want him to keep more mystery in his game.
If a DM is chronically fudging dice or just ignoring them players can tell. It doesn't keep that flaw hidden from players for long because it will manifest itself in ways beyond just dice results. IMO, trust in the DM has almost NOTHING to do with whether he's rolling in the open or not. I actually think that a good DM WILL cheat his rolls or even ignore the dice when he can manipulate a more fun/interesting outcome FOR THE PLAYERS by doing so.
As for trust, I almost DON'T want them to trust me. If they trust me too much then they're using me as a crutch. "Duane wouldn't kill our PC's - WE TRUST HIM. We don't have to think about what our characters are actually doing because we can trust our DM to protect us from our own stupidity."
I keep my rolls hidden because combat in D&D is part of the GAME - it is not just a procedure. When a monster keeps hitting hard I want them to WONDER if it's because it's more than they thought or because I'm getting lucky with the dice. If it keeps missing them I want them to wonder if it's really that weak, if it's actually an illusion, or if I'm maybe even setting them up for something nefarious. I don't care if they manage to reverse engineer the math. That's just players doing what their characters will naturally be doing anyway - calculating their own survival chances. But part of the point of the game is that they don't just have that answer handed to them.
I hide rolls behind a screen for the same reason I hide my maps and notes - to maintain the mysterys of the game and not just play "follow-the-procedure". One of the advantages of keeping rolls secret is that when I do roll in the open it can often be a SIGNAL to the players: "Look, THIS is how low of a roll this monster can hit you with." Or, "You know what your chances here are for life and death and you put yourself in this position so I'm not going to shield you from the consequences - let the dice fall..." Or it might just be that I haven't put up the shield and am not hiding my dice because we all know that this combat holds no secrets or question marks for anyone... or maybe I just want you to THINK that.
Oh yeah, and I DO fudge rolls occasionally. I try to avoid it but I have declared for years - DICE do not run my game: _I_ run my game.
As a player, while I sometimes do wish I could see more of the DM's rolls, I more often have wished that he WOULD hide his dice because _I_ want him to keep more mystery in his game.
If a DM is chronically fudging dice or just ignoring them players can tell. It doesn't keep that flaw hidden from players for long because it will manifest itself in ways beyond just dice results. IMO, trust in the DM has almost NOTHING to do with whether he's rolling in the open or not. I actually think that a good DM WILL cheat his rolls or even ignore the dice when he can manipulate a more fun/interesting outcome FOR THE PLAYERS by doing so.