Your D20/RPG Wishlist

Well, my choices have already been mentioned above, but I will repeat them here...

  • David Gemmel's Drenai Saga D20
  • Dragaera D20
  • Astro City for M&M
 

log in or register to remove this ad

I'd also vote for D20 Dune.

I am hoping that D20 Future will handle a lot of what I am looking for, until someone puts out the Dune Setting.
 

Re: Re: Your D20/RPG Wishlist

Ace said:


Hazards -- A book like a cleaned up version of the old Wilderness and Dungeoneers survival guides. All of the hazards of nature and so on codified

:) Shameless Plug Alert :)

Actually, I just released a PDF this week that's a start into the "wilderness guide" subject. Into the Wilds: A Wilderness Adventures Companion covers all the basics for wilderness adventures
/encounter, such as encounter distance, direction Listen and Spot DC's, Hide modifier due to concealment, wilderness traps, etc... I had to start out with the basics because the SRD was seriously lacking. You can check out the demo at www.althoria.com and the PDF is available at RPGNOW.

:) End of Shameless Plug:)

My dream product? Encounter/Adventure sites that include the maps, stats, the basic rational (i.e. background) and that's IT. Raw adventure material and nuttin' more.

Oh, and the person, or persons, who create this must have played fantasy d20 a few times.
 

Re: Re: Re: Your D20/RPG Wishlist

Walter_J said:
My dream product? Encounter/Adventure sites that include the maps, stats, the basic rational (i.e. background) and that's IT. Raw adventure material and nuttin' more.

Oh, and the person, or persons, who create this must have played fantasy d20 a few times.

Well that would be our Foul Locales line of products, check 'em out at http://mysticeyegames.com
 


Sky's of Arcadia - Based off the video game.

A decent generic scifi game - sort of like Alternity ported over to the d20 system.

d20 Western
 

Some setting love:

Planescape 3.5: As mentioned above, setting information, planar feats, new prestige classes, and post-Faction War Sigil. Include important NPCs, plot hooks, and such.

Star*Drive for d20 Modern: Give us the d20 stats for those Alternity aliens. Give us cybertech rules. Maybe update the timeline... Such a great setting. It's too bad it got dropped with Alternity.

Of course, with these two, I could finally run that epic Planescape/Star*Drive crossover campaign I've been puttering with for years.

Dark Matter d20: Same thing. This setting rocked far too hard to be abandoned.

A free PDF from Fantasy Flight that updates their Dragonstar setting-specific rules for D&D 3.5-- things like the Ranger's combat styles-- and includes optional rules for playing the Dragonstar setting using d20 Modern rules. Maybe even some hints as to the Dragon Empire's connections to other planes, and the cosmology behind their version of the Prime...

A Wild West supplement for d20 Modern that includes era-specific costs for items, a tech timeline, and optional rules for Western variants like Western/Steampunk and Weird West. (Suggestions of Deadlands d20 will be met with horrible, screaming doom.)

Shadowrun d20, keeping their magic/fatigue system (and other setting-specific rules) but using d20 mechanics. I love the setting, but the system makes my soul bleed.

A complete campaign setting for d20 Modern/Four Color to Fantasy, complete with d20-specific elements (mind flayers and fraal as aliens) and an energetic everything-but-the-kitchen sink universe that incorporates magic, psionics, mutation, and the amazing powers of gamma radiation. (I am doing this, but do not fancy myself a publisher and could never get the appropriate permissions)

A primitive/Stone Age D&D campaign setting, complete with dinosaurs and a mammal/reptile rivalry. Primitive humans and halflings fight for survival against rampaging dinosaurs, brutal nature, and the fierce competition presented by orcs and goblinoids. Lizardfolk rule the swamps and Thri-Kreen the deserts, but survival creates the strangest allies...
 

Tarrasque Wrangler said:
This is an outgrowth of this thread. Post the product (RPG Setting, Rules Supplement, Play aid, etc.) you would most like to see made.

Urbis - A World of Cities: A d20 campaign setting that examines all the assumptions of common D&D magic, monsters, and other oddities inherent in the rules, and turns them into something that actually makes sense.

Oh, and it has some really, really big cities as well.


Of course, I'm still in the process of writing it - right now I have about one-third of the word count I'd consider neccessary for publication - and I have no idea if anyone would buy it even if I should one day manage to get it published.

But I would really like to see this in print...
 


My wishlist:

- Final Fantasy d20

- Realm-building rules (all in-game for PCs, who start with a keep and work at getting a population, infrastructure, taxes, etc; it seems 2 books may cover this: Eden's Fields of Blood as well as one coming up by Mongoose. But neither are out yet!)

- Forgotten Realms geographical books that don't regurgitate areas we've already seen. Nimbral, Lantan, Tashalar, Mhair, Lapaliiya, Tharsult, Sossal, The Shaar, etc. haven't even been touched yet.

- Merchant rules (again, for use with PCs - who can buy caravans, ships, inns/taverns; complete with profit/loss rules, affects of related skills and feats, guilds, etc.)

Edit: Typos.
 
Last edited:

Remove ads

Top