Your Favorite 3rd Edition Dungeon Mag Adventures?

Derulbaskul said:


Hehe, already got it and my own plots were already heading in that direction, just coincidentally. FYI, we started with Waters of Akaya (good one, Darrin!) and I've been running a blend of Speaker in Dreams, homebrew and Porphyry House Horror since... with the secret plot heavily influenced by Requiem for a god... and heading in the direction of the adventure in the back of Plains of Penance... and perhaps Horrors of Penance.

I also run a couple of FR campaigns with the same guys. We do the experimental stuff in Oathbound and the more traditional stuff in FR. It's a good blend, really.

Cheers
D

Very glad to hear it! Please let me know what you think! Thanks! :D
 

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To be blunt, I think the vast majority of the Dungeon Mag adventures stink, but I do have a few issues that I've kept because I thought there were some Gems.

Raiders of Galaths Roost, The Door from Everywhere, and the sequel to RoGR, Woe to Mistledale, IMO are better than anything WOTC proper has put out by far (adventure-wise), and I don't even run a FR game.

I was really sad to hear Erik say in the other thread that there would be no more big FR adventures, cause IMO they have been the only ones worth having. Apparently the new Adventure path is super popular, but I've found them rather silly. And again I'm in the minority as I found Mr. Tweets take on Gary's dungeon poor as well.

There were a couple of other good ones...The Harrowing was OK, and Anvil of time, plus there was one in the 3E premier issue I really liked. The quality of the adventures was much better for the first year to year and a half after 3E was released.
 

My favorites are "Cradle of Madness" (running a heavily modified version of it at GenCon) and "Tears for Twilight Hollow" (a great adventure overall).
 


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