Your Favorite 3rd Edition Dungeon Mag Adventures?


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I really liked Demonclaw. The party I was running wound up taking that tower as their stronghold... and what an impressive looking stronghold it was.

Life's Bazaar seems pretty cool to me too. I haven't run that one yet though.

Twilight Hollow is an awesome adventure.
 

Simplicity said:
I really liked Demonclaw. The party I was running wound up taking that tower as their stronghold... and what an impressive looking stronghold it was.


Yes, that was the one Teflon Billy was talking about above, Demonclaw is the name. That is a pretty neat stronghold, and wasn't it out in the ocean or something? Pretty secluded, nice for keeping things that you don't want found. :)

Numion mentioned The Harrowing. I'm not a big fan of the drow, so that one just didn't appeal to me that much. The art, though good, is that "sketchy" kind of art that doesn't appeal to me either. It probably is a really good adventure though, I just didn't spend too much time reading over it because of those things.

Gneech: So Rana Mor is that good, eh? Set in some sort of tropical forest location I think. I guess if my players ever get to that sort of environment I could run it...we'll see.

Talinthas: Anvil of Time looked really nice, but I was concerned at how much work I'd have to do to convert it to not be so Dragonlance-specific (since you go back into other time periods in Krynn). Hey, the monkey is lazy sometimes, so what? :p

I'm still interested in what everyone else's picks are. Any comments or questions on my picks are most welcome. It'd be great if someone out there finds and enjoys a neat adventure from some of our posts here. :)
 



The_Gneech said:
RANA MOR is, for all intents and purposes, perfect.

There are other good ones too ... but not AS good.

For any edition.

I'd date RANA MOR if such a thing is possible. It's _that_ good.

-The Gneech :cool:

I wholeheartedly second that. Easily the most well written adventure I've ever seen in its pages. Rich Baker is one of the great ones.
 

While I *love* dungeon of the fire opal (I was BLOWN away by the fact they had resurrected that old dungeon from the 1st edition DMG - talk about appealing to the old-timers!), my fave has probably been The Harrowing by Monte Cook.

We used the Harrowing as the transition point for our characters to move to the Forge, the game world of Bastion Press' 'Oathbound' setting.

---

Hound Post # 1984 - the year the US Supreme Court ruled that taping television shows at home on VCRs does not violate copyright law
 

Derulbaskul said:
I'm running both Porphyry House Horror and Raiders of Galath's Roost at the moment, the former in Oathbound and the latter in Forgotten Realms. They're both very good adventures better, IMO, than the adventure path modules that cost me more than the magazine.

Cheers
D

[pug]
Sounds pretty cool, Derulbaskul! If you like the combos of horror and Oathbound, ya might want to check this out! :D

Horrors of Penance - it's FREE!

The adventure recently got a 4.8 out of 5 review over at D20Zines! :cool:
[/plug]
 

Ashy said:
[pug] Sounds pretty cool, Derulbaskul! If you like the combos of horror and Oathbound, ya might want to check this out! :D
Horrors of Penance - it's FREE!
(snip)[/plug]

Hehe, already got it and my own plots were already heading in that direction, just coincidentally. FYI, we started with Waters of Akaya (good one, Darrin!) and I've been running a blend of Speaker in Dreams, homebrew and Porphyry House Horror since... with the secret plot heavily influenced by Requiem for a god... and heading in the direction of the adventure in the back of Plains of Penance... and perhaps Horrors of Penance.

I also run a couple of FR campaigns with the same guys. We do the experimental stuff in Oathbound and the more traditional stuff in FR. It's a good blend, really.

Cheers
D
 


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