Havrik Stoneskimmer
Adventurer
What the thread title says, basically. What are your favorite set pieces from earlier editions' adventures/modules that work well when adapted into 4e?
I am running a campaign in the standard Nentir Vale setting, largely with stuff I'm making up myself, but I am borrowing liberally from the best encounters I can find elsewhere. I'm hoping to adapt I6 (Ravenloft) for the end of heroic tier, and I'm going to use large chunks of The Lost Island of Castanamir for an abandoned wizard's tower coming up in a couple of levels.
I'm especially looking for encounters and settings with clever traps or puzzles or other "gimmicks", as I have somewhat of a hard time coming up with those on my own on a week to week basis.
What are your old favorites that adapt well to 4e?
I am running a campaign in the standard Nentir Vale setting, largely with stuff I'm making up myself, but I am borrowing liberally from the best encounters I can find elsewhere. I'm hoping to adapt I6 (Ravenloft) for the end of heroic tier, and I'm going to use large chunks of The Lost Island of Castanamir for an abandoned wizard's tower coming up in a couple of levels.
I'm especially looking for encounters and settings with clever traps or puzzles or other "gimmicks", as I have somewhat of a hard time coming up with those on my own on a week to week basis.
What are your old favorites that adapt well to 4e?