azmodean
First Post
radferth said:Not the most lethal or impassable, but it realy irritates the party that some dwarf hundreds of years ago know exactly what they were going to do.
Wow, that's an awesome trap. I can't decide my favorite between this one or the "mental torture" traps(the crushing wall that only two characters can escape, the teleport trap with the crystal ball).
My favorite is the first trap the group would come to in a complex. To enter the complex they have to either fly or struggle to climb a cliff face (the height depends on the party level.) Once they enter, just a few meters from the entrance is a pit trap that leads to a greased slide that exits the side of the cliff... far enough above the ground to do some serious damage.