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So I just got the Eberron Campaign Setting as an early Christmas gift earlier this week and I've been reading through it and enjoying it very much. One thing that struck me was how the Dragonmarked Houses are, in some ways, similar to the seventeen houses represented in the Jhereg books by Steven Brust. I'm a big fan of those books in general and I've made a couple of half-hearted attempts at running games in a similar (though certainly not identical) setting. I'm wondering if Eberron would be my best bet of running something that captures the feel and some of the particulars of the Jhereg world while requiring the fewest modifications (i.e. least extra work) on my part.
In addition to the Houses being a similar concept, I also think that the Sharn/Adrilankha comparison would be apt in that both comprise cities with a very modern metorpolitan feel. Add to that the pervasiveness of magic, the big blighted Mournlands (shades of the Sea of Chaos there) and some of the other, superficial similarities (floating castles, outlying wilderness lands of magic and strange races) and I'm feeling my curiousity piqued.
In a general, "brainstormy" way, what are your thoughts on this?
In addition to the Houses being a similar concept, I also think that the Sharn/Adrilankha comparison would be apt in that both comprise cities with a very modern metorpolitan feel. Add to that the pervasiveness of magic, the big blighted Mournlands (shades of the Sea of Chaos there) and some of the other, superficial similarities (floating castles, outlying wilderness lands of magic and strange races) and I'm feeling my curiousity piqued.
In a general, "brainstormy" way, what are your thoughts on this?