You're making me feel old. My first TPK as a DM was a Basic set game. If I'm remembering the first one right (and I may not be, because we had a few TPKs before we really figured things out), I believe it was when I was running a session of "The Keep on the Borderlands" for some of my friends and my little brother. That was a TPK because they stumbled into the [SBLOCK] minotaur maze and got brutally killed by some bad die rolls fighting the minotaur [/SBLOCK] (do I need spoiler tags around a 30+ year module event? eh - I'll put them in anyway.)
My first TPK as a player happened a year or so before that - that one I definitely remember. The DM was the older brother of a friend of mine and he was running a few of us through "The Lost City". We all died on what I think might have been the very first level. [SBLOCK] We had a bad set of die rolls against some stirges that picked off one of us, then we encountered some giant lizards (I think?) that killed two more of us. I was the last one alive so I ran from the lizards and ended up running into a room with green slime in it that took my last hit point. I don't have my copy handy to see if it was all "by the book" - I wouldn't be surprised if the DM ran me into a slime room just to wrap up the game so we could go join the other two playing on the Atari.[/SBLOCK]
It's funny how back when we first started, TPKs weren't a big deal. In a lot of ways we didn't play "characters" so much as we moved pieces around an imaginary gameboard, and when they died it wasn't much worse than when your pawn in a game of Sorry got sent back to the start. Heck most of us would just take the same character, change his name (or scribble a "2" next to his name) and come in again at the next opportunity. I don't know if it was youth or just how the game was played in our area back then (I think probably a mix), but that's just what it was like.
My first TPK as a player happened a year or so before that - that one I definitely remember. The DM was the older brother of a friend of mine and he was running a few of us through "The Lost City". We all died on what I think might have been the very first level. [SBLOCK] We had a bad set of die rolls against some stirges that picked off one of us, then we encountered some giant lizards (I think?) that killed two more of us. I was the last one alive so I ran from the lizards and ended up running into a room with green slime in it that took my last hit point. I don't have my copy handy to see if it was all "by the book" - I wouldn't be surprised if the DM ran me into a slime room just to wrap up the game so we could go join the other two playing on the Atari.[/SBLOCK]
It's funny how back when we first started, TPKs weren't a big deal. In a lot of ways we didn't play "characters" so much as we moved pieces around an imaginary gameboard, and when they died it wasn't much worse than when your pawn in a game of Sorry got sent back to the start. Heck most of us would just take the same character, change his name (or scribble a "2" next to his name) and come in again at the next opportunity. I don't know if it was youth or just how the game was played in our area back then (I think probably a mix), but that's just what it was like.