Yttermayn's "Saga of the Dragon Cult" (IC) 2


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"Fantastic. Let's hit somewhere else please. We don't know how long our godly avatars will last." Tuk said, after gulping back that dry cheese he had for breakfast.
 


The heroes quickly abandon the disgusting room and ignore further doors, electing instead to go straight up the corridor. When they reach the end, they see it splits to a T-intersection at a west-to-east corridor. Both corridors end at doors.

West Door for those that make a DC 14 Perception Check
[sblock]
The room is mostly silent, but every so often you hear some muttering, as if two people were having a conversation, or if one unbalanced individual was talking to him or her self.
[/sblock]

East Door for those that make a DC 10 Perception Check.
[sblock]
You can hear a number of people just past this door. They are talking and chuckling in a language you now recognize as used by the kobold tribe you have been fighting against, though the voices are a tad deeper.
[/sblock]
 

OOC: A silly question before I make an IC post, Really just a small detail actually. Perception being a pathfinder thing and we are still with 3.5 characters, was that roll supposed to read spot or listen?
 
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