The heroes quickly abandon the disgusting room and ignore further doors, electing instead to go straight up the corridor. When they reach the end, they see it splits to a T-intersection at a west-to-east corridor. Both corridors end at doors.
West Door for those that make a DC 14 Perception Check
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The room is mostly silent, but every so often you hear some muttering, as if two people were having a conversation, or if one unbalanced individual was talking to him or her self.
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East Door for those that make a DC 10 Perception Check.
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You can hear a number of people just past this door. They are talking and chuckling in a language you now recognize as used by the kobold tribe you have been fighting against, though the voices are a tad deeper.
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