Rosalia speaks her threat haughtily to the kobolds before her. As she enters with the purpose of melting away their corruption, a whirl of green energy surrounds her body and there is shortly after the discharge of energy and smell of brimstone. Rosalia disappears from view, her fate unknown.
The horrified Roderic suspects the kobolds had something to do with Rosalia's dissapearance, and he moves forth to throw a javelin. However, like her he collects bits of green, sparkling energy as he enters the room and is soon blanketed in light as the energy collected discharges. Like Rosalia, he too disappears, but unlike her he reappears next to the group of kobolds. His javelin flicks out towards the shocked, flat-footed kobold and just barely gets under the protection of its armor and mutated, tougher skin. The kobold is hurt, but not killed.
John casts a spell and his companions note that his skin appears to shimmer as a mostly invisible force field coats his body. (+4 bonus to John's AC).
Scrag charges forward and, like Roderic, green sparks of energy collect along his body until there is a final whining noise and discharge of energy. However, unlike Rosalia and Roderic, Scrag rolls to the left swiftly enough to dodge the energy discharge. He is now almost to the kobolds and can attempt to attack them next round.
Two of the kobolds (K2 and K5) retaliate with light flails to defend their comrades from Roderic's inevitable attack. One hits Roderic soundly, while the other misses.
(-6 hit points to Roderic)
1d20+1=13, 1d6=6, 1d20+1=19, 1d6=6
The other five screech in fear and release a flurry of crossbow bolts in the troll's direction. Two of them connect, striking Scrag closely in two wounds that impact his side.
(-10 hps to Scrag)
1d20+4=13, 1d8=3, 1d20+4=19, 1d8=5, 1d20+4=19, 1d8=5, 1d20+4=7, 1d8=6, 1d20+4=12, 1d8=6
Tuk is up!
Rosalia
[sblock]
You find yourself in a large 60 foot square chamber. A large altar sits at the center of this room, flanked by two tall candle stands. From some divine knowledge revealed inside your head, you know that the altar is built from the still living remains of kobolds and derro who refused to yield to the Outer Gods' corruptive power. Their limbs have been removed and their torsos sewn together to form a crude table. The candle stands are built from still-living kobolds whose bones were liquefied by the Outer Gods' power then reformed and arranged to force their bodies into a pose suitable to hold candles during services. The kobolds' faces and jaws are set to hold one candle, while their arms extend straight up from their torsos to each clutch a candle. Their legs are half as long as normal, as their lower leg bones form two additional limbs extending from their lower torsos to form four stable legs for the stand.
The walls are covered with the still-living skin and organs of other creatures captured and warped by the Outer Gods' servants. Organs pulse, veins throb. Skin and body parts move slightly as you approach as they sense your proximity.
On the other side of the room, near a twisted altar, kneels a large, female kobold in crimson and black garb. She doesn't seem to notice your presence. Behind you is a door that leads out of the room.
[/sblock]
Initiative:
Rosalia 25
-6 Roderic 23 (struck by K5)
John 21
-10 Scrag 20 (shot by K1 and K12)
-4 K2 18
K5 18
K3 17
K1 14
K12 14
K11 12
K9 11
Tuk 11
K6 9
Grok 9
K8 6
K7 5
K10 4
K4 3