Roderic is fighting for his life and impales one kobold against his longsword. The last kobold still stands and snarls, ready to fight fanatically to the last.
1d20+7=19, 1d8+3=10
Tuk's attack misses the priestess, but John's magic missile strikes her in the chest. The kobold dragonkin attacks Tuk, but barely misses.
1d20+4=15, 1d6+2=5
The dragonkin cleric is able to keep her concentration and casts a spell at the head of Tuk's spiked chain (Need a Will save from Tuk).
1d20-1=17
The last kobold tries to stick Scrag, but misses badly in his panic.
1d20+1=11, 1d6=3
Rosalia and Grok
[sblock]
Rosalia strikes the table, wounding it badly and possibly fatally. The two of you flee the disgusting room. With the cleric gone, your blessed aura dissipates more of the grotesque walls around you. As you turn the corner and head north the sounds of battle increases. It is obvious your allies are in danger, but it will take you another round before you will be able to see how the battle fares.
[/sblock]
OOC: Everyone up again! Tuk needs a Will Save DC 15 to save his weapon from shattering.
Init:
-3 Rosalia 25 (running)
-27 Roderic 23 (killed K10)
-2 John 21 (cast Cat's Grace on self, +4 bonus to Dex; cast magic missile on kobold priestess)
-21 Scrag 20 (killed K7)
DEAD K2 18 (killed by Roderic and Tuk on round 1)
DEAD K5 18 (killed by John)
DEAD K3 17 (killed by John)
DEAD K1 14 (killed by Roderic)
DEAD K12 14 (killed by Scrag)
DEAD K11 12 (killed by Tuk)
DEAD K9 11 (exploded by Scrag's critical)
-10 Tuk 11 (missed priestess)
DEAD K6 9 (killed by Tuk and Roderic)
Grok 9 (running)
DEAD K8 6 (killed by Scrag)
DEAD K7 5 (killed by Scrag)
DEAD K10 4 (killed by Roderic)
K4 3 (missed Scrag)
Dragonkin 1 (missed Tuk)
-9 Kobold Priestess 1 (hit by John's magic missile, cast Shatter on Tuk's weapon)