Deuce Traveler
Adventurer
The party considers moving on, but there is a disturbing sound like rolling thunder continuously erupting in the following room. As it sounds dangerous, the party moves back away and into a side corridor to rest. Eight hours go by uneventfully, though the on occasion you believe you can here more rumbling to the north, and a low moan and mad mutterings from somewhere to the south.
After the restoration of hit points and spells, the heroes are ready to move forward. Returning to the teleportation portal room with the now dead kobolds, they see that the northern door is still closed and hear more rumbling and thunder occurring just beyond.
OOC: Need to know if you are ready to open the door, and if so what the party order is as the door is five feet wide and can only be entered by a single character at a time. Spellcasters, make sure your prepared spells are updated on your character sheets.
After the restoration of hit points and spells, the heroes are ready to move forward. Returning to the teleportation portal room with the now dead kobolds, they see that the northern door is still closed and hear more rumbling and thunder occurring just beyond.
OOC: Need to know if you are ready to open the door, and if so what the party order is as the door is five feet wide and can only be entered by a single character at a time. Spellcasters, make sure your prepared spells are updated on your character sheets.