Yttermayn's "Saga of the Dragon Cult" (IC) 2

Roderic, Tuk and Scrag are all within range to walk 15 or 20 feet and engage the lead dragonkin kobold. You could also provoke an AoO and move 30 feet to go past him and attack the crossbowmen behind him.
and the cute and cuddly honey badger is not here yet, It will be next round.
 

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Scrag and Roderic engage the lead kobold, but both miss. Suddenly, Tuk's weapon flies past both their heads and deeply wounds the creature on along his chest, ripping out a piece of his armor (-15 hps to dragonkin).

Two of the other kobolds chitter to each other excitedly at this, concerned that their leader might fall, but the tough large kobold holds his ground. Two crossbow bolts are fired from the chittering two kobolds, both aimed at Tuk, but both shots miss.

OOC: Grok up!

Init:
Rosalia 27 (missed Guard C)
Kobold Elite Guard C 19 (missed Rosalia)
John 16 (Cast's Cat's Grace, +4 to Dex; Summoned Honey Badger)
-15 Baraz Mahk the Dragonkin 13 (holding action, hit by Tuk)
-12 Tuk 13 (hit Baraz the Dragonkin)
-7 Scrag 12 (missed Baraz)
-3 Roderic 12 (missed Baraz)
Kobold Elite Guard A 11 (missed Tuk)
Kobold Elite Guard D 11 (missed Tuk)
Grok 6
Kobold Elite Guard B 4
 

Grok, Half-Orc Cleric 3, AC: 17 (18 v. 1 foe -dodge feat), HP: 27/27

Not knowing what else to do at this point, Grok will opt again for the "Aid Another" action to assist John.
 

Kobold Shooter vs Rosalia
[roll0]
[roll1]

Raging Baraz Mahk vs Scrag
[roll2]
[roll3]

Another kobold takes a crossbow shot at Rosalia. The large kobold blocking your warriors screams himself into a barbaric rage and meets Scrag, axe vs axe, wounding Scrag badly with a deep chop to the chest. Blood flies, but Scrag hardily still stands.

Meanwhile the anti-gravity effect causing the wave of blood reaches the end of the room and resets at the start once more.

OOC: Rosalia up!

Init:
Rosalia 27 (missed Guard C)
Kobold Elite Guard C 19 (missed Rosalia)
Celestial Honey Badger 18
John 16 (Cast's Cat's Grace, +4 to Dex; Summoned Celestial Honey Badger)
-15 Baraz Mahk the Dragonkin 13 (held action, hit by Tuk for 15, struck Scrag for 8)
-12 Tuk 13 (hit Baraz the Dragonkin)
-15 Scrag 12 (missed Baraz)
-3 Roderic 12 (missed Baraz)
Kobold Elite Guard A 11 (missed Tuk)
Kobold Elite Guard D 11 (missed Tuk)
Grok 6 (Aid John)
Kobold Elite Guard B 4 (missed Rosalia)
 

Rosalia realizes that she has become a target herself and feeling that her shots are unlikely to hit, she selects to move away from the line of sight. She moves to a safer place out of view of the kobolds. She feels pretty useless in this environment.


ooc: double move. if there are other corridors etc to explore, she might get tempted.
 

Rosalia moves back, allowing Grok to move up next to John and share the danger. A kobold guard fired at the honey badger, but although the bolt hits the beast square, there isn't enough velocity to penetrate the thick skin. The badger rushes forward and attacks the large kobold with its claw. The large kobold dwarfs it in size, but celestial honey badger don't care, and it slices a small gash into the kobold's calf.

1d20+4=14, 1d8=6

1d20+4=23


OOC: John's turn.

Init:
Rosalia 27 (moved back)
Kobold Elite Guard C 19 (Barely Missed Celestial Honey Badger)
Celestial Honey Badger 18 (1hp damage to Baraz Mahk)
John 16 (Cast's Cat's Grace, +4 to Dex)
-16 Baraz Mahk the Dragonkin 13
-12 Tuk 13
-15 Scrag 12
-3 Roderic 12
Kobold Elite Guard A 11
Kobold Elite Guard D 11
Grok 6
Kobold Elite Guard B 4

OOC: There are no other corridors.
 



Ye great and mighty summoner of honey badger love

John gazes across the scene of gruesome abominations. He is sickened at what corrupted the town's good ogre, and what is like a growing growth of death toward his beloved home.

. . . . .

ooc: I am sorry, but can I get an idea of what targets are avilable?
 
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