Zelda: WindWaker?

mojo1701 said:
I like the timeline that Ristamar got up there. Thanks, Ris!

(you don't mind if I call ya "Ris," do you?)

Most people go with 'Rist', but whatever works. :) *shrug*

Destil said:
Oddly, I've lived in York most of my life and a bit outside of Pittsburgh the rest, and never noticed this problem before, myself... though I know my room-mate is planning on a tuesday release.

I've lived near York most of my life. I know the EB store at the Galleria almost never has games out on their official release date. It's always the day after. Wal-Mart, Circuit City, and other large chain stores are sometimes even worse.
 

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I'd love to see some reactions to the game, especially regarding the cel-shaded Link. I unfortunately can't play the game, as I don't have a GC or the money to buy one.

The PA thing is cool. I live in upstate NY, right outside of Syracuse, and I've barely had any problems with stuff being out on the release date. In fact, the EB stores around here actually got in trouble for releasing games early. Go figure.
 

Ristamar said:
I've lived near York most of my life. I know the EB store at the Galleria almost never has games out on their official release date. It's always the day after. Wal-Mart, Circuit City, and other large chain stores are sometimes even worse.
Places like that (I used to work at a Circuit City) don't get games until usually a week after the street date. It's usually because of their shipment schedules and the fact that videogames aren't their main priority.
 

Well, well, well. I should have had more faith. I got my bonus disc today. It's a good thing I called the store when I did, because they apparently only had a few left.

Incidentally, my local store won't have the game until Tuesday. Official release date is Monday, right? Not surprising, I guess, considering where I live.

-Ryan
 

I am anxiously waiting my pre order. Ive watched and played the Windwalker demo in store kiosks and it looks great with classic Zelda style gameplay. According to some reviews the difficulty of the boss battles and dungeons/puzzles has been toned down a bit (which is a good thing IMHO-anybody remember the freakin Water dungeon from Zelda 64?).

I think if you have a GC and like action adventure its a sure bet.
 

Yeah, that water temple wasn't kid's stuff. It's even worse in MasterQuest.


The one thing I find peculiar about MasterQuest is that in the temples as adult Link, the items are found almost as soon as you enter the temple.
 

What do you guys think about the cel-shaded look? I'm withholding judgement until I can actually play the game, of course. Some of you lucky folks will probably have it by the time you read this post, so give us the 411 :)

I'm enjoying Ocarina of Time immensely. I must say that, having never owned nor really played a Nintendo64, I'm surprised by how poopy (that's a technical term) the graphics are. I guess that these early attempts to give classics the 3D treatment were a bit awkward. I certainly prefer the look of A Link to the Past over Ocarina of Time.

-Ryan
 

RyanL said:
I'm enjoying Ocarina of Time immensely. I must say that, having never owned nor really played a Nintendo64, I'm surprised by how poopy (that's a technical term) the graphics are. I guess that these early attempts to give classics the 3D treatment were a bit awkward. I certainly prefer the look of A Link to the Past over Ocarina of Time.

Yeah, all the early N64 games were a bit awkward, but OoT was still a fun game. LttP was by far my favorite though.

And the Water Dungeon was horribly hard! But fun once you got through it... nice feeling of satisfaction that you beat it.
 

RyanL said:
I'm enjoying Ocarina of Time immensely. I must say that, having never owned nor really played a Nintendo64, I'm surprised by how poopy (that's a technical term) the graphics are. I guess that these early attempts to give classics the 3D treatment were a bit awkward. I certainly prefer the look of A Link to the Past over Ocarina of Time.

-Ryan

Keep in mind that Ocarina of Time is nearly 6 years old, and, in my opinion, it has aged very well. For its time, the game was gorgeous and visually unparalleled in terms of 3D console graphics.

Sure, OoT is blown out of the water graphically by Wind Waker, but realistically, Zelda's transition into 3D was far from awkward. Like Super Mario 64, it was a revolutionary achievement in 3D gaming, bringing a host of new features to the table that have now been copied by other developers ad nauseum (context sensitive action button, auto-jump, Z-targeting, etc.).

If you want to see 'awkward' transitions into 3D, look at some the attempts on the PlayStation during its first couple of years...
 

Got a call from the friendly (and hot-sounding) lady at Babbage's - they're going to start selling them at 9:15 PM today, and stay open until about 10:30 or so.

Hmm, I get out of work at 9pm...and it's a 15 minute drive to the mall.. Oh yes, it will be mine. :D

I haven't been this jazzed about a game since the first time I played OOT... I still remember my friend saying "Oh my god! You found the compass!" in the first dungeon. :)
 

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