deleteme123456
Explorer
I'm planning / reviewing KOTS which I'm going to be running soon (PCs allowed to create their own characters, so they're not crippled). One encounter has Zombie Rotters [MM 274], which by MM are Level 3 Minions. I look at their stats and I have a LOT of trouble believing they are Level 3. Compare to the other high-use minion, the Goblin Cutter [MM 136].
ZR has AC 13, F 13, R 9, W 10. Its attack is +6 vs AC for 5.
GC has AC 16, F 12, R 14, W 11. Its attack is +5 vs AC for 4.
Would you really trade that much defense all for a simple +1 to attack and damage (don't forget the 2 speed difference too)? Yes, the ZR is immune disease and poison, but do you really expect your Level 1 characters to be doing poison damage or transmitting diseases?
For my campaign at least, I'm treating the ZRs as level 1 minions... they just seem way too weak to get 1.5 times the experience of the GC. The ZR doesn't even have Resist Necrotic!
Anyone care to argue that the ZR really is that much more powerful than the GC that it should be level 3?
Edit: Added MM page numbers
ZR has AC 13, F 13, R 9, W 10. Its attack is +6 vs AC for 5.
GC has AC 16, F 12, R 14, W 11. Its attack is +5 vs AC for 4.
Would you really trade that much defense all for a simple +1 to attack and damage (don't forget the 2 speed difference too)? Yes, the ZR is immune disease and poison, but do you really expect your Level 1 characters to be doing poison damage or transmitting diseases?
For my campaign at least, I'm treating the ZRs as level 1 minions... they just seem way too weak to get 1.5 times the experience of the GC. The ZR doesn't even have Resist Necrotic!
Anyone care to argue that the ZR really is that much more powerful than the GC that it should be level 3?
Edit: Added MM page numbers
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