I was just hoping to get some Feedback on this Zombie Solo
Zombie Abomination 3 Solo Brute
Large undead XP 750
Initiative: +1 Senses: Perception +11;
HP 200; Bloodied 100 See also Bloodied Gore
AC 17; Fortitude 18, Reflex 16, Will 12
Speed 6
Saves: +5
Action points 2
Slam (standard; at will)
Reach 2; +6 vs. AC; 1d8 + 5 damage, and opponent is grabbed
Bite (standard; at will)
Reach 2; +6 vs. AC; 1d4 +5 necrotic damage and ongoing 5 necrotic damage (save ends)
Zombie Fury (standard; at will)
The Zombie makes 2 Bite or Slam attacks
Dwarf Toss (standard; recharge )
Target must be grabbed; The zombie launches the grabbed target at another opponent, grabbed target is now next to ranged target; two attacks. Range 10; +6 vs. AC; 1d8 +5 damage and knocked prone. Miss: grabbed target is prone in closest square next to ranged target
Sweeping Attack (standard; recharge )
Must have an opponent grabbed; Close blast 3 (must include grabbed opponent) +4 vs Reflex; 1d8 + 5 damage and any target hit (except the grabbed opponent) is pushed 3 squares
Necrotic Spray (immediate reaction, when a melee attack hits the zombie)
A necrotic ooze shoots out from the wound: +4 vs Reflex; 1d6 + 3 damage and the target is dazed (save ends)
Bloodied Gore (Immediate reaction, when first bloodied; encounter)
The zombie erupts it’s Necrotic Ooze even if it hasn’t been recharged
Necrotic Ooze (standard, recharge ) * Necrotic
Close blast 5; +4 vs. Reflex; 1d6+3 and the target is dazed (save ends). Miss: Half damage
Alignment: Unaligned Languages: None
Str 20 (+6) Dex 12 (+2) Wis 10 (+1)
Con 16 (+4) Int 1 (-4) Cha 6 (-1)
Description: A large muscular, rotting, humanoid corpse covered in pustules oozing a black ichor.
Zombie Abomination 3 Solo Brute
Large undead XP 750
Initiative: +1 Senses: Perception +11;
HP 200; Bloodied 100 See also Bloodied Gore
AC 17; Fortitude 18, Reflex 16, Will 12
Speed 6
Saves: +5
Action points 2

Reach 2; +6 vs. AC; 1d8 + 5 damage, and opponent is grabbed

Reach 2; +6 vs. AC; 1d4 +5 necrotic damage and ongoing 5 necrotic damage (save ends)

The Zombie makes 2 Bite or Slam attacks

Target must be grabbed; The zombie launches the grabbed target at another opponent, grabbed target is now next to ranged target; two attacks. Range 10; +6 vs. AC; 1d8 +5 damage and knocked prone. Miss: grabbed target is prone in closest square next to ranged target

Must have an opponent grabbed; Close blast 3 (must include grabbed opponent) +4 vs Reflex; 1d8 + 5 damage and any target hit (except the grabbed opponent) is pushed 3 squares

A necrotic ooze shoots out from the wound: +4 vs Reflex; 1d6 + 3 damage and the target is dazed (save ends)
Bloodied Gore (Immediate reaction, when first bloodied; encounter)
The zombie erupts it’s Necrotic Ooze even if it hasn’t been recharged

Close blast 5; +4 vs. Reflex; 1d6+3 and the target is dazed (save ends). Miss: Half damage
Alignment: Unaligned Languages: None
Str 20 (+6) Dex 12 (+2) Wis 10 (+1)
Con 16 (+4) Int 1 (-4) Cha 6 (-1)
Description: A large muscular, rotting, humanoid corpse covered in pustules oozing a black ichor.