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Here ya go...Zaukrie said:Nice article. The only improvement I'd have liked to see was zombie art.
Here ya go...Zaukrie said:Nice article. The only improvement I'd have liked to see was zombie art.
What? Resident Evil is on the DS?! I must have it!erf_beto said:As someone who's seen Shaun of the Dead about 5 times and have been (re)playing the Resident Evil remake on Nintendo DS for the past days, I find this article awesome!
Rechan said:I agree that a wolf zombie should differ from a human zombie, and that a dragon zombie should differ from an ogre zombie.
But maybe that just requires a little tinkering. Convert the zombie slam to a bite that can trip. Give the dragon zombie flight and the ogre zombie some more str or reach or whathaveyou.
Well, yeah, that's what I'm saying.Rechan said:I agree that a wolf zombie should differ from a human zombie, and that a dragon zombie should differ from an ogre zombie.
But maybe that just requires a little tinkering.
I deliberately did try to compare creatures of the same (3.5) size for that reason. I kind of goofed in the dragon and giant comparison, though, I wanted a storm giant rather than a hill giant.Mourn said:Plus, that Ogre Zombie would be Large, not Medium, so he'd probably have reach and higher strength anyhow.
Rechan said:But maybe that just requires a little tinkering. Convert the zombie slam to a bite that can trip. Give the dragon zombie flight and the ogre zombie some more str or reach or whathaveyou.
They recently changed their account structure, probably just to confuse us. You can migrate over your old account: pretend like you want to create an account, and it should give you a link to do so.Piratecat said:Annoying - it's not letting me log in for some reason. How odd.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.