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talien
posted the thread
RPG Evolution: One World, Three Games
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Lately, my Saturday afternoons at the local library have become the third pillar of a massive...
Monday at 11:30 AM
talien
posted the thread
RPG Evolution: The Game Comes Home
in
*Dungeons & Dragons
.
Image courtesy of Pixabay. For years, my game room sat as a quiet monument to a dream: a dedicated space where I could play Dungeons &...
Feb 16, 2026
Whizbang Dustyboots
replied to the thread
D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
.
Giving us Garfield Minus Garfield, but for Vecna, is probably the best way to do Vecna content. Strongly endorse.
Feb 14, 2026
doctorbadwolf
replied to the thread
D&D General
Ranger Identity Patch (+)
.
@Minigiant and I have discussed doing that, IIRC. Basically, hunters mark, ensnaring strike, and a couple others. Maybe not ES? I only...
Feb 14, 2026
Golden Bee
replied to the thread
Describe your last RPG session in more than 5 words.
.
Saviors of the Lunatic Line Black fever and grisly death were the cost of the Kenyan rail. Who would pay it? A cool June evening in...
Feb 14, 2026
pukunui
reacted to
Dannyalcatraz's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Haha
.
So we had a refrigerator repair scheduled today. Dude was 2hrs late, and the company AI didn’t tell us he was late (even though the...
Feb 14, 2026
doctorbadwolf
reacted to
Mistwell's post
in the thread
D&D General
Ranger Identity Patch (+)
with
Like
.
The biggest change IMO is he took all the ranger-unique spells and boosted them, then switched the hunters mark always-prepared ability...
Feb 14, 2026
Zardnaar
replied to the thread
D&D 5E (2024)
Steel & Skill: The Complete Fighter's Field Guide
.
5.5 ot A5E? Something similar to yhe old 2E fighters handbook 5.5 coukd be interesting. Alternative class features, new weapons...
Feb 14, 2026
Scribe
reacted to
Whizbang Dustyboots's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
Numbers scaling too much is one of the big problems Castles & Crusades has under the hood, where high level characters are sometimes...
Feb 14, 2026
Fanaelialae
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
I haven't read beyond the first page, but I'd prefer a system that presents both. IMO, they're two perspectives that regard the same...
Feb 14, 2026
Marc17
replied to the thread
D&D's Obelisk Plotline Was Supposed to Be Resolved in Vecna: Eve of Ruin
.
I think what I would like to see would have been a book with adventure(s) based on people finding and using the hand and eye of Vecna...
Feb 14, 2026
CleverNickName
replied to the thread
D&D General
"True Neutral": Bunk or Hogwash
.
When rolling up new characters, I always tell my players to choose Neutral for their alignment unless they have a reason to choose...
Feb 14, 2026
Aellic Mornbringer
reacted to
Sacrosanct's post
in the thread
Fighting the Gray Tide (Miniature Painting)
with
Like
.
Gonna call this one done.
Feb 14, 2026
Whizbang Dustyboots
replied to the thread
D&D General
"True Neutral": Bunk or Hogwash
.
Feb 14, 2026
P
pemerton
reacted to
Nytmare's post
in the thread
Keeping Track of Time (In Game)
with
Like
.
Guess I should also add in that every 2 or 3 cycles of adventure/return-to-town a party goes on triggers a change in seasons. Aside...
Feb 14, 2026
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