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talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Monday at 10:51 AM
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
talien
posted the thread
RPG Evolution: The Phantom Party
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Running any free event at a public library is an act of local heroism; running a weekly Dungeons & Dragons...
Mar 16, 2026
talien
posted the thread
RPG Evolution: Why Paper Beats Pixels
in
*Dungeons & Dragons
.
Despite hours spent scrolling through digital tools and PDFs, the nuances of the new system felt slippery, like trying to catch smoke...
Mar 9, 2026
T
tombowings
reacted to
Fattycat's post
in the thread
D&D General
Critique My Funnel Rules for D&D5E 2024
with
Like
.
It's been 20 years since I played any kind of D&D (or D&D derivatives), but I've recently been roped into running a few game nights for...
Mar 9, 2026
Paul Farquhar
replied to the thread
Dungeons & Dragons Announces Arcana Unleashed: Deadfall, New Adventure Book Featuring Red Wizards of Thay
.
Further inspection of the alt cover: I think the head on the left might be a bone devil rather than undead. Demons and devils and...
Mar 9, 2026
G
guachi
reacted to
AlViking's post
in the thread
D&D 5E (2014)
Do You Start At Level 1?
with
Like
.
I find playing characters that have fewer options to overcome obstacles with spells or class features to be more interesting because you...
Mar 9, 2026
Jahydin
reacted to
Some Dude's post
in the thread
Kickstarter
(Rebellion Unplugged) Tunnels & Trolls: A New Age coming to Kickstarter March 17th
with
Like
.
Zigmenhotep has a video about the new version. He's done a series of videos on various classic editions. Skip to 7 hiurs, 25 minutes for...
Mar 9, 2026
G
guachi
reacted to
Scott Christian's post
in the thread
D&D 5E (2014)
Do You Start At Level 1?
with
Like
.
Most of the time. I personally think it helps the players feel a greater sense of growth, especially since most of our campaigns do not...
Mar 9, 2026
overgeeked
reacted to
Autumnal's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
Mar 9, 2026
G
guachi
reacted to
Horwath's post
in the thread
D&D 5E (2014)
Do You Start At Level 1?
with
Like
.
high levels can get broken real fast. One solution that I like is capping classes at 11th level. Later just multiclass Most classes get...
Mar 9, 2026
G
guachi
replied to the thread
Level Up (A5E)
Rare variants of spells that don't have them
.
You found me out! It's really a copy of Shillelagh. The Cleric in my current campaign has used it because he likes the idea of punching...
Mar 9, 2026
G
guachi
reacted to
věkitateljь's post
in the thread
Level Up (A5E)
Rare variants of spells that don't have them
with
Like
.
there's a fan-made compendium of "fixed" 5E spells: It is licensed CC-BY; made by Omega Ankh and somanyrobots. Judging by "design...
Mar 9, 2026
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