E_GUILD_MAINHALL_ARMORER

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  • Armorer

    The forge of Lana Strongarm is always hot and smoky. You carefully step over and around all sorts of dangerous-looking metal objects until you find her hammering impurities from an epic-looking sword. Despite the noise, she somehow notices your approach and stops to ask you in her characteristic, curt manner, "what?"

    You may purchase any of the following items at the gold prices listed. Lana will purchase used gear from you only at half of the price of the most comparable item that she sells. For example, if you bring a golden claymore from a quest, Lana will buy it at half of the price of her new two-hander sword. Item weights are listed in gronds. As a reminder, you cannot carry or wear more gronds than your Physical score while on a quest.

    Weapons do more damage as indicated by a die type (d4, d6, d8, etc.). Some weapons require two hands, which means you can't use shields with them.

    W: NameDamage DieWeight (gr)TypeHandedPrice (gp)
    Axed61Axe125
    Bow, shortd82Bow240
    Bow, longd103Bow2100
    Clubd61Club115
    Maced82Club140
    Speard82Spear125
    Halberdd103Axe/Spear2120
    Sword, armingd61Sword130
    Sword, bastardd82Sword175
    Sword, longd103Sword2140

    Armor's protection reduces the Physical damage that you take, but not below 1. Its Physical Penalty (PP) reduces your P score while wearing the armor, which affects your P bonus, how many gronds you can carry, and how much P damage you can sustain. Lana buys armor from you at a price based on its protection.

    A: NameProtectionWeight (gr)Penalty (PP)Defense BonusPrice (gp)
    Leather2110100
    Scale3220250
    Mail4230350
    Plate5340500
    Shield, heater010250
    Shield, kite021470

    Action:
    Return to the main hall.
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