Quests
As you prepare to leave on a quest, Carry'n Carl meets you outside the guild hall.
"May your quest be fun and fruitful. If you fall, I'll bring you back to the hall. As usual, I'll take the loot you collected as my fee. Here, I'm supposed to go down this checklist with you before you go:"
The checklist has the following items:
- Have dice and
character sheet ready.
- Turn off all gem switches.
- Gronds cannot exceed your Physical score.
- Remove all prior damage collected.
- Open a
tab for instructions if needed.
Action:
Choose a quest.
Go back to main hall.