[LPF] Expansion

DalkonCledwin

First Post
Kalius nods to his Master and then manuevers to a possition where he can clearly see the enemy. Meanwhile Veniarus casts a minor cantrip and scans the lead thug with it.

OOC: Kalius moves to J-2. Veniarus however casts Detect Magic and uses it to get a good look at the lead thug.
 

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sunshadow21

Explorer
OOC: The leader has already drawn his sword. It's not yet impossible to talk, as long as you aren't trying to give a long speech, but the chances of a long verbal exchange seem rather unlikely.
 


perrinmiller

Adventurer
Ariel Esimae, Female Aasimar Cleric

Ariel looks around and since the thugs are in the back with no other way out, she pockets the thunderstone. She gives Megan a gesture to shoot when ready, but she motions that she will talk first.

Moving to the side (I3) so she can see the leader once again, she calls out, "This is your one chance to surrender. We wish that you would be reasonable and come quietly."

[Sblock=OOC]Are those big crates (objects in row D) in front of the group of three thugs? If so, they cannot see us and Ariel cannot see them, so use of the thunderstone might be wasted on the one she can see and we need him to come out and fight us.[/Sblock][sblock=Mini Stats]Initiative: +2
AC: 22 (20 without shield, 18 flat-footed, 12 Touch) +2AC Barkskin
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Barkskin (+2AC), resistance (+1 on next Save), Guidance (+1 on next roll)

Current Weapon in Hand: Shield
Javelins: 5/5 Remaining

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 4/4 (Bless, Doom, Shield of Faith, Burning Hands)
2nd Level 3/3 (Hold Person, Lesser Restoration, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 


sunshadow21

Explorer
The one man that you can just see around the corner of crates sneers, "If you think you're that good, come and prove it, unless of course you aren't man enough, which I would completely understand in your position."

OOC: Veniarus, the only magic you pick up is a few small, faint auras. The crates in the in middle, while not quite as tall as the large ones by the wall are still big enough that Kalius can see the top and nothing beyond that. You can't see any of the others beside the leader, and they can't see you, although there is just enough room between slats that you can see movement every now and again as you watch.

 

perrinmiller

Adventurer
Ariel Esimae, Female Aasimar Cleric

Ariel looks down at her somewhat flat chest and retorts, "Knave, you are blind, for I am a woman. We are not leaving until you surrender, so be reasonable and come on out."

[Sblock=OOC]Don't tell me these thugs are going to play chicken too. And the leader can only see half of us.[/Sblock][sblock=Mini Stats]Initiative: +2
AC: 22 (20 without shield, 18 flat-footed, 12 Touch) +2AC Barkskin
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Barkskin (+2AC), resistance (+1 on next Save), Guidance (+1 on next roll)

Current Weapon in Hand: Shield
Javelins: 5/5 Remaining

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 4/4 (Bless, Doom, Shield of Faith, Burning Hands)
2nd Level 3/3 (Hold Person, Lesser Restoration, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

sunshadow21

Explorer
"Than I suggest you put down your weapons and go back to your proper work before you get yourself hurt, wench. Fighting is man's work."

OOC: I'm aware that he can only see a small portion of the party, but the portion he can see has weapons, and that is enough to trigger his fight instinct.
 

Artur Hawkwing

First Post
Audra moves along with the group, slipping in her spot and kneeling with great ease, her right leg up so her knee is there to rest her right forearm on. She keeps an aye on Megan as she heads for the corner to peer ahead. She restrains the urge to laugh at the obviously oblivious buffoon's estimation of the worth of women. She studies the layout of what is around her and picks out a path, based on the rough direction the voice is coming from. She moves in the opposite direction, staying low and trying to be quiet as she moves, having yet to pull a weapon. She eases her way, she hopes, to a spot behind the crates that puts her opposite the open door from Megan. She quickly motions toward the crate with her head, as if asking if the coast is clear behind that crate as she scans the direction she herself can see.

OOC: Audra wants to move quietly from her current location to square G-8.


[sblock=Roll for SS21]Roll to see if the item she was looking for is available here is below. If successful, she will have purchased a Cold Iron Axe. If not, she'll not have. She otherwise has her nunchucks and, as any good Monk, her hands and feet at her disposal. Mini-stat block will be added when I get a chance to reconstruct it, probably during lunch.Roll successful. She also purchased a thunderstone. Added both to sheet, removed GP for purchases.[/sblock]

[sblock=Mini Stats]Init: +2
AC: 16 Touch: 16 Flat Footed: 13
HP: 20 Current: 20
CMB: +2 CMD: 18 Fort +4 Reflex +6 Will +6
Current Weapon:
Unarmed Strikes: Attack +3, Damage 1d6+1, Crit x2, Flurry of Blows +2/+2
[/sblock]
 
Last edited:

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