[LPF] Return to Boar's Ridge

Voda Vosa

First Post
Muzdum_zpsaaea3a42.jpg


Muzdum relaxes and points at the stairs with his weapon. "Should we take the stairs lads?"

[sblock=Muzdum Blackrock]

Full sheet

Combat info:
Initiative: +4 (+2 in tunnels)
Speed: 20'
Defences
HP: 39/39 , AC: 22 (+4 vs giants)
AC touch 12, FF 18
Fort: +6 (+2 vs. Poisons, Spells & Spell-like abilities)
Will: +2 (+2 vs. Poisons, Spells & Spell-like abilities +2 vs. Fear)
Ref: +3 (+2 vs. Poisons, Spells & Spell-like abilities)
CMB: +6 CMD: 18 (+4 vs Bull rush/trips on solid ground)

Attacks
In hand Dwarven Waraxe: Attack: +6 Damage: 1d10+3, Crit: 20/x3,
Throwing Axe: Attack: +5 Damage: 1d6+3, Crit: 20/x2, Special: Throw, 10' range incr.

Good skills:
Appraise +6; Climb +4; Knowledge (Dngnrng) +5; Knowledge (Engnrng) +5; Knowledge (History) +3; Profession (Smith ) +6; Survival +5; Swim +4.

Noteworthy stuff:
Quickdraw: Draw weapon as a free action
Combat reflexes: additional AoO
Hatred: +1 dmg to criticals when underground; +1 attk vs. orcs & goblinoids
Stonecunning: Dwarves receive a +2 bonus to Perception to notice unusual features in stonework
Darkvision: 60' vision in total darkness
Tunnel Fighter: +1 trait bonus on weapon damage rolls for critical hits (dmg multiplied)
[/sblock]
 

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Aura

Explorer
Tamarie the Songweaver
With little explanation or fanfare, Tamarie turns about and makes for the stars, loaded crossbow in hand and an illuminated dagger pommel at her waist. The light oscillates with each stride, providing an odd effect on the wall beside her as she looks down the stairs.

[sblock=Action]Move to J-34. Be ready to shoot with crossbow.[/sblock]
[sblock=Tamarie Mini Stats]Tamarie
AC: 16 (14 flat-footed, 12 touch)
HP: 11/12
CMB: +1 CMD: 13

Fort: +1 Reflex: +2 Will: +3
Perception: +2 Sense Motive: +0
Initiative: +2

First Level spells remaining: 4/5
Heavenly Fire remaining: 4/7 (Darvus,Yosephus, Tamarie)
Bolts remaining: 17/20

Current Weapon in Hand: Crossbow(loaded)
Current Conditions in Effect: Mage Armor, Light(dagger pommel)
Temporary items in possession: 1 bow and arrow set from sentry skeletons
Items not currently in possession: none
Items depleted: none
Money: +50gp(retainer),-25gp(horse rental)[/sblock]
 

resrick

First Post
"I think the stairs would be a suitable direction to take, presuming that they don't collapse under our weight on the way down"

Devlin motions with a flourish towards the stairs inviting the others to begin the decent first.

[sblock=OOC] I do apologize for not having the extra stuff tacked on with this post. I am currently out of town AND moving so everything has been a bit hectic. Should be back up to running normal by next week. [/sblock]
 

Halivar

First Post
Darvus Andar, Paladin of Helerion

180px-OsareMaleHero1.png


Darvus wastes no time in the kitchen, and turns to go down the stairs.
[sblock=Rolls & Actions]
Double-move to the stairs and go as far as he can; stopping at darkness if he encounters it.
[/sblock]
[sblock=Mini Stats]Darvus Andar
AC: 16 (15 flat-footed, 11 touch)
HP: 25/29
CMB: +7 CMD: 18
Fort: +7 Reflex: +5 Will: +5

Perception: -1
Initiative: +1

Smite Evil: 1/1
Lay on Hands: 3/4

Current Weapon in Hand: Falchion (+7, x2, 2d4+6) [Power Attack +6, x2, 2d4+9]
Current Conditions in Effect: None

Used Items:
None

[/sblock]
 

perrinmiller

Adventurer
As you all stand around looking at each, wondering if anyone was going to do anything Darvus moved down the stairs alone. He reached the bend and peered around. he did not see anyone, but he did not have a good view.

Below there was a crude looking throne and some skulls beside it, in a pile like trophies. It was not dark.

[sblock=Map]Notes:
1. Small bodies are difficult terrain for small characters
RtBR%20Enc%203%20Map%2000C_zpssqqdxrfg.jpg
[/sblock][sblock=Map for Darvus]
RtBR%20Enc%203%20Map%2000D_zpsqk6pyxrw.jpg
[/sblock][sblock=Combat Information]
Party Status:
16/20 HP ~ AC 16 ~ Darvus ~ falchion in hand
14/19 HP ~ AC 17 ~ Yosephus ~ morningstar
39/39 HP ~ AC 22 ~ Muzdum ~ waraxe
17/17 HP ~ AC 16 ~ Devlin ~ Dagger
11/12 HP ~ AC 16 ~ Tamarie ~ MA 562r ~ Crossbow

Spells Cast: MA (Tam)
Abilities Used:
* Darvus: Smite Evil 0/1, Lay on Hands 0/4
* Yosephus: Chan Energy 1/6, Reb Death: 0/6, Resist Tch 0/6, Incorruptible 1/1, Spells 1st 1/4
* Devlin: Bombs 1/7, Mutagen (Dex) 0/1, Extracts 1st 0/3
* Tamarie: Heavenly Fire 3/7, Spells 1st 1/5
Conditions in effect: None
[/sblock][sblock=GM Note]I kinda want to wrap this up, but you all have to step up your posting frequency and keep things moving. Pretty soon the dungeon might just be empty and we'll call it quits because this is not really any fun for me when there is so little activity IC.[/sblock]
 

Halivar

First Post
180px-OsareMaleHero1.png


Darvus continues to make his way down the stairs, but stops at the foot to peer into the room from cover. Since the encounter with the kobolds he has been quite taciturn. His brow is furrowed, and he is focused on danger he knows awaits him ahead.

[sblock=Rolls & Actions]Move to J16 and inspect the room from cover around the corner if possible. If not possible, step out of cover so he can see the room.
[/sblock]
[sblock=Mini Stats]Darvus Andar
AC: 16 (15 flat-footed, 11 touch)
HP: 25/29
CMB: +7 CMD: 18
Fort: +7 Reflex: +5 Will: +5

Perception: -1
Initiative: +1

Smite Evil: 1/1
Lay on Hands: 3/4

Current Weapon in Hand: Falchion (+7, x2, 2d4+6) [Power Attack +6, x2, 2d4+9]
Current Conditions in Effect: None

Used Items:
None

[/sblock]
 

G

Guest 11456

Guest
Yosephus Errol Smithe, Cleric of Amenthia, the Healing Hand

Yosephus follows the paladin down the stairs to provide light.

OOC: I thought I posted this already.

[sblock=Yosephus]Yosephus Errol Smithe
AC: 17 (10 flat-footed, 17 touch)
HP: 21/26
CMB: +2 CMD: 12

Fort: +5 Reflex: +2 Will: +7
Perception: +3 Sense Motive: +11
Initiative: +0

Current Weapon in Hand: Morningstar
Channel Energy: 5/6
Spells:
Orisons: Create Water, Guidance, Purify Food and Drink, Resistance
1st Level: Bless, Hide from Undead, Shield of Faith
2nd Level: Lesser Restoration, Silence, Cure Moderate Wounds (Domain)
Domain Powers Remaining Today:
Rebuke Death: 6/6
Resistant Touch: 6/6
Race Features:
Halo Status: ON
Incorruptible: 1/1[/sblock]
 

Aura

Explorer
Tamarie the Songweaver
Holding back on any music, the songweaver sweeps in behind Darvus and turns the corner just a little ahead of him, pointing her crossbow menacingly as the light from the pommel of her dagger illuminates the way ahead. She steps back to the wall to give space for others to pass by with no difficulty.

"Ready, here," Tamarie quietly comments to Darvus, signaling her intent to keep pace with him as the group searches for the accursed kobold spell-casters. "They have to be here, somewhere."

[sblock=Move]Moving to the first square around the corner, K-40, assuming no surprises like 'there's a kobold in that square' or that it's somehow unplayable.[/sblock]
[sblock=Apologies]I'm sometimes a little unsure of when it's cool to post again when not all members have gone, and let that get the better of me. I should have been more pro-active.[/sblock]
[sblock=Tamarie Mini Stats]Tamarie
AC: 16 (14 flat-footed, 12 touch)
HP: 11/12
CMB: +1 CMD: 13

Fort: +1 Reflex: +2 Will: +3
Perception: +2 Sense Motive: +0
Initiative: +2

First Level spells remaining: 4/5
Heavenly Fire remaining: 4/7 (Darvus,Yosephus, Tamarie)
Bolts remaining: 17/20

Current Weapon in Hand: Crossbow(loaded)
Current Conditions in Effect: Mage Armor, Light(dagger pommel)
Temporary items in possession: 1 bow and arrow set from sentry skeletons
Items not currently in possession: none
Items depleted: none
Money: +50gp(retainer),-25gp(horse rental)[/sblock]
 
Last edited:

Voda Vosa

First Post
Muzdum_zpsaaea3a42.jpg


Muzdum follows Darvus closely, "See anything lad?"

[sblock=Muzdum Blackrock]

Full sheet

Combat info:
Initiative: +4 (+2 in tunnels)
Speed: 20'
Defences
HP: 39/39 , AC: 22 (+4 vs giants)
AC touch 12, FF 18
Fort: +6 (+2 vs. Poisons, Spells & Spell-like abilities)
Will: +2 (+2 vs. Poisons, Spells & Spell-like abilities +2 vs. Fear)
Ref: +3 (+2 vs. Poisons, Spells & Spell-like abilities)
CMB: +6 CMD: 18 (+4 vs Bull rush/trips on solid ground)

Attacks
In hand Dwarven Waraxe: Attack: +6 Damage: 1d10+3, Crit: 20/x3,
Throwing Axe: Attack: +5 Damage: 1d6+3, Crit: 20/x2, Special: Throw, 10' range incr.

Good skills:
Appraise +6; Climb +4; Knowledge (Dngnrng) +5; Knowledge (Engnrng) +5; Knowledge (History) +3; Profession (Smith ) +6; Survival +5; Swim +4.

Noteworthy stuff:
Quickdraw: Draw weapon as a free action
Combat reflexes: additional AoO
Hatred: +1 dmg to criticals when underground; +1 attk vs. orcs & goblinoids
Stonecunning: Dwarves receive a +2 bonus to Perception to notice unusual features in stonework
Darkvision: 60' vision in total darkness
Tunnel Fighter: +1 trait bonus on weapon damage rolls for critical hits (dmg multiplied)
[/sblock]
 

perrinmiller

Adventurer
Reaching the bottom of the stairs, Darvus still doesn't see anyone as more of the large room is visible. It was a large square chamber with a wide corridor leading towards the front entrance of the building. There were 4 support columns to hold up the ceiling.

Across there was a set of double doors, with one half open to reveal an ante-chamber or something. On the near wall was another set of closed double-doors as well.

As the others came down, they too could see the crude looking throne and some skulls beside it, in a pile like trophies. It was not dark.

[sblock=Map]Notes:
1. Small bodies are difficult terrain for small characters
RtBR%20Enc%203%20Map%2000E_zpsvibbc60z.jpg
[/sblock][sblock=Combat Information]
Party Status:
25/29 HP ~ AC 16 ~ Darvus ~ falchion in hand
21/26 HP ~ AC 17 ~ Yosephus ~ morningstar
39/39 HP ~ AC 22 ~ Muzdum ~ waraxe
26/26 HP ~ AC 16 ~ Devlin ~ Dagger
11/12 HP ~ AC 16 ~ Tamarie ~ MA 562r ~ Crossbow

Spells Cast: MA (Tam)
Abilities Used:
* Darvus: Smite Evil 0/1, Lay on Hands 0/4
* Yosephus: Chan Energy 1/6, Reb Death: 0/6, Resist Tch 0/6, Incorruptible 1/1, Spells 1st 1/4, 2nd 0/3
* Devlin: Bombs 1/7, Mutagen (Dex) 0/1, Extracts 1st 0/4
* Tamarie: Heavenly Fire 3/7, Spells 1st 1/5
Conditions in effect: None
[/sblock][sblock=GM Note]Remember that all level-ups need to be finished. Tamarie just reached 3rd level on 28 Feb too (3305XP). [MENTION=51271]Voda Vosa[/MENTION], you need approvals on Muzdum for both level 3 & level 4 now.

Also provide grid coordinates when moving. Or provide a square reference in relation to another character (i.e. 1 sq behind __)[/sblock]
 

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