Syl pulls his Invisibility wand. "Whoever plans on going scouting needs a dose of this wand. For three minutes, you will be invisible and can cause all sorts of hijinxs. Some of the demons can probably see through the illusion, but it will no doubt protect you from others of their kind."
Sylvain stat block: [sblock]http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)Initiative: [/sblock][sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 98/98
CMB: +5
CMD: 19
Fort: +9
Reflex: +10
Will: +111
Perception: +2
Current Weapon in Hand: None
Hexes: ( DC 23) Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution, Ice Tomb
Spells Per Day Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism (x2), Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport (x2)6th Level: Flesh to Stone (DC 23), Greater Dispel Magic, True Seeing^means spell is used for the day.
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