The Crossroads Round 1
Janis cooly dismounts, and chants a few words of protection. A quick shimmer confirms the presence of
mage armor.
The murky brown forms converge on
the armored man, the tendrils of them arms assaulting him. Three of them reach through his armor, causing him to grimace in anguish. He wobbles momentarily, but maintains his footing.
[3 attacks hit warrior]
Jarrith prepares his defenses, increasing his dexterity for the coming battle.
[cat's grace 10 rounds
The armored warrior call's out loudly,
"Friends! Welcome to the party! If---*ngh*---if you wish to help, best do so soon." He then turns to one of the undead, and boasts,
"Is that---*cough*---all you can do! Now its my turn! Hurrn! Fly!"
As some inner confidence seems to inflate the warrior, the raven at its shoulder strikes out, nipping at one of the undead. It dive's under the undead's retaliation, distracting it. The warrior uses the distraction to slice at it with his silver sword, white power seeming to infuse the blade. It cuts away at the brown haze, while a follow-up thrust passes through nothingness. He bellows a laugh and slams his shield into the figure, dispersing it into the air.
[Smite attack and shield bash succeed; M8 dropped]
Daellin manages slide of his steed in a single smooth motion, and moves quickly towards the battle, bow in hand. Two arrows fly, and the shots are luckly, tearing the nearest shade asunder. Meanwhile, his horse snickers in fear and scatters.
[Dismount; move to S7; Manyshot AC 17 hits; incorporeal miss chance hits; 23 hp; O8 destroyed]
Marot calls forth a holy spear of energy, which strikes the shadowy form unerringly, tearing at it.
[AC 14 hits O10; no miss chance; 7 hp][sblock=Marot][Your training was more fastidous than that of your Flame brothers, and you recognize these as Murks, dead shades which drain one's will and cause insanity][/sblock]
Sir Khensu tries to control Selase's old mount, but cannot bring it to bear. He struggles in vain, and then drops off.
[Failed ride check; dismounts]
Ashlyn spurs Valo forward, raising her holy symbol at the same time.
"By all that is holy, begone!" Her faith forces the foul shades back!
[20 turn check, 14 turn damage; All three turned]
The Crossroads Round 2
J: 22;
mage armor 7 hours
M: 22 [O10: -7 (severely wounded), all turned, 10 rounds]
J: 19;
cat's grace 10 rounds
U: 15
D: 10
M: 5
K: 3
A: 3
B: unconscious
Map Key: A: Ashlyn,
D: Daellin,
d: Edi, h: Horse,
h: Valo,
J: Jarrith,
J: Janis,
K: Khensu,
M: Marot, M: incorporeal forms,
r: raven,
U: Raven warrior
Conditions: Mist grants concealment to creatures 30' away. Light undergrowth: Difficult terrain, modifiers to Move Silently; Lich Wall: Low wall provides partial cover, climbable; Gravestones: Difficult terrain, partial cover, climbable; Dense Rubble: Difficult terrain; Gallows: Climbable, pole provides partial cover; Signpost: Partial cover, penalty to attack.
Yellow border: turned, White: unconscious, Transparent: Dead, White Border: Paralyzed.
Please indicate your actions for round 2