iserith
Magic Wordsmith
A few minor mechanical differences that will have little impact overall. Some, like rampage versus aggression, are meant to reinforce/establish the racial tendencies in combat, but there are a lot of combats out there in a lot of games where the goblins, orcs, gnolls, hobgoblins and human bandits all feel pretty similar ... and other games where they feel worlds apart.
As long as the low-AC wizards gets what's coming to him, it's all good.