I wish the spell lists for casters were more defined and thematic entailing such things as to what the magic type could and could not do. More and more spells get added to spell lists over every edition and there just leaves them over loaded with utility. This is the imbalance that I worry about over the years as it effects not just between classes but in the adventures themselves. A good example is Wizard spell lists which has often been described as everything except healing (even that ground got covered by several spells over the editions). A character (and a type of caster) can be just as defined by what it cannot do as by what it can but it seems that already comprehensive spell lists keep growing and holes get plugged. Many people think shrug magic can and should be able to do anything but A. That is boring and kills challenge and B. Not in an individual spell list it should not.
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