Horwath
Legend
Oh, I agree on that 100% and I would remove ability modifiers from everything that is not a direct ability check(skill check).The problem with abilities based on ability score mod per day is that it encourages the race to 20 in that key score. To max out your ability to use that ability, you need to sink your background +2 in that score and makes +2 ASI at 4th an auto pick. Then at 8th, you can get that feat you wanted...
And proficiency is tied to level anyway, so you might as well build it right into the progression unless you want to give a boon to multi-class monks.
I was very in favor of abilities moving away from ability score mod per rest and I don't want to see the trend reversed.
Attack, damage, saves, DCs, should all be based from proficiency modifier alone.