Asisreo
Patron Badass
I'm sure I'm in the minority when I say that I'm not a fan of increasing their HP. When I think of monks, I don't think of someone that's taking damage when constantly when they're in a fight. I think more about them being evasive and elusive. I won't get into the weeds of HP = meat but I do think that if there's going to be a monk that stands as a frontliner, they should be doing so by avoiding damage altogether.
I don't think all monks should be like that, but it could be cool if a monk subclass let the monk add an AC bonus equal to their proficiency if they haven't moved on their turn. Or if they get to take dodge as a bonus action for free in contrast with the open hand's free step of the wind.
I don't think all monks should be like that, but it could be cool if a monk subclass let the monk add an AC bonus equal to their proficiency if they haven't moved on their turn. Or if they get to take dodge as a bonus action for free in contrast with the open hand's free step of the wind.