Ruin Explorer
Legend
It doesn't feel like a BG game - it's been discussed extensively in the other threads by people who have played it (including me).Actually, you might be surprised: word on the street is that it captures the vibe very well, even with modern shiny graphics.
That's not a bad thing, though.
BG1/2 lean towards melodrama and dramatic reveals, and there's not a huge amount of substance to the story or NPCs, and most situations only have one or two solutions. BG2, particularly, has some really cool scenarios and locations, but that's an awful lot of the charm.
BG3 has a more knowing, cynical tone, is a lot less melodramatic, and features complicated situations and characters, and the situations often have a significant number of very different solutions, not all of which will be handed to you. It feels drastically more like a tabletop RPG than either BG1 or 2 did, and is generally the product of 20+ years of steady CRPG evolution, not just "upgraded graphics". A lot of the dialogue even features "fail forwards"-type design, rather impressively.
I definitely recommend it to anyone who likes CRPGs.
It should be entirely fine as the combat the turn-based, and they have a special UI for gamepads.I'm hoping using a gamepad doesn't take away from the experience.