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Recent content by 3 Man

  1. 3

    Aspects of D&D that have made you fed up?

    Hit Points Hit points are the biggest problem. Playing 5e with 14hp characters that can be put down with 2-3 hits has been a blast! WotC needs to come up with a way to level characters without making them unthreatenable. When reading fiction it's common to see a hero wade through a mass of...
  2. 3

    Barbarians of the Homebrew

    I'm looking at putting a new game together and would love some community feedback. Here's my promotional blurb. "Barbarians of the Seventh Seal is an anime stylized pen-and-paper role playing game built on the rules chassis of the hit game Barbarians of Lemuria. BotSS reveals a world in chaos...
  3. 3

    D&D 4E The Usage of the Non-Sequitur "4e is a Tactical Skirmish Game"

    Obvious I would say they are stating the obvious. 4e shines in tactical play and when 5e is live I hope to keep 4e versions of the party current so we can use the 4e rules for the big boss fight at the end of adventures.
  4. 3

    QAGS vs BoL

    I'm looking to home brew a post apoc game. In lieu of reinventing the wheel, and since this is for personal use only, I plan on borrowing another game's dice mechanic. My goal is rules light, fast paced, powerful but not superhuman characters, and a threat of lethality. So far I've come up with...
  5. 3

    Post-Apocalypse

    I am fired up about a post-apocalypse setting I devised. One thing led to another and after a few (dozen) hours I Frankensteined together my setting and QAGS QIK Start rules and a couple of my own ideas and, viola! I accidentally had a pretty cool game! Before I go too far down this trail (too...
  6. 3

    Monk Unarmed Strike

    Well that cuts down its usefulness! Thanks...
  7. 3

    Monk Unarmed Strike

    I noticed when I use Character Builder all my powers print off with their standard damage even though I chose the feat Improved Monk Unarmed Strike. For example, Eternal Mountain 2d8, Strike the Avalanche 2d10, Dragon's Tail 2d6. Does the feat Improved Monk Unarmed Strike increase all damage...
  8. 3

    Fireball

    Do fireballs still catch stuff on fire? Do any fire spells catch things on fire? How do you catch things on fire? I'm not looking for a real powerful in game effect, but if one of my players throws a fireball at a baddie standing next to a curtain does the curtain catch on fire? Can I just...
  9. 3

    Deva Avenger

    No, named after the number of romantic intrests I would manage at one time. That was a long time ago, though. Now it means I take care of my wife and 2 daughters. Time marches on. I thought the power only came into play when you were downed in an encounter, too. Seems kind of limited...
  10. 3

    Deva Avenger

    Looking into playing a Deva Avenger. Any recommendations? Specificly I was wondering what does Potent Rebirth do for me? The way I read it is, "If dead you are more effective." Nice, but I'm dead right? Are you supposed to pair this up with another feat or something?:.-(
  11. 3

    Why does WotC have to apologize for making money?

    I have often felt as you do when reading the forums and am glad that you have put voice to this accurate albeit unpopular observation. The bottom line is industry of any type needs to be legal, ethical and profitable to exist. This idea that intellectual property should be made available as...
  12. 3

    D&D 4E Point buy, 4e & you.

    The two competing ideals with point buy vs. random roll is balancing the fun of real world variability with the playability of like powered players. I have found that allowing a roll system with min/max total scores works real well for my group. For example, we roll 6 + 2d6 six times, place...
  13. 3

    Whence two-weapon fighting?

    Two words: house rule.
  14. 3

    D&D 4E 4e Multiclassing and Characters from Fiction

    Richard Rahl? Human ranger mc'd with wizard?
  15. 3

    Why rename HP & Saves?

    Great post. I think to some extent you could argue, though, that 4E has these thresholds: full to half HP's is vitality damage (pre-bloodied HP's), half to 0 is wound damage (bloodied HP's), 0 to -10 is unconcious and -10 and under is dead. A good option might be to track the vitality damage...
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