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Recent content by erisred

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    Worlds of Design: Making Fixes For Spelljammer

    My Take on Spelljammer I've never run it, but this was the way I envisioned running a Spelljammer game: This setting, along with a fantasy hanseatic league, a fantasy bronze age Mediterranean sea setting, and a degenerate Ocean Ringworld with nanotech magic setting are at the top of my "going...
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    Appeal to Support EN World!

    Community Supporter Account Morrus, I'd like to resubscribe to enWorld, but the *only* option appears to be a recurring 1 month term. I'd much rather subscribe for a year (or more) than have a recurring payment taken each month. Is that not possible any more?
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    D&D 4E Adding a little 4E to my Pathfinder

    No, you aren't breaking Pathfinder with that...IMO, anyway, but I'm not a big "rules as written" sort of guy, anyway. I've been playing/DMing for over 30 years now, and I've always used something like Marked...if an attacker is in melee with a "target" and the target ignores or moves away the...
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    Pathfinder 1E Why do you discuss Pathfinder on ENWorld instead of Paizo.com?

    I'll have to echo this comment. I don't post much to any of these boards, but for *reading* this one is much better...and it's mostly the presentation.
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    Tact-Tiles: The End

    I'm probably the only one, but I'd really like 1/2" or 3/4" squares for use with my old 15mm minis. OTOH, I'd still buy 1" square tiles if you started making them again.
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    Your Second Love

    Traveller (the LLB's), I suppose...however... I started with D&D in early '75, had a lot of fun mixing D&D with Tunnels & Trolls the next couple of years, and then Traveller came out in '77. To be honest, I moved almost entirely to Traveller at that point as the group I played (and GM'ed for)...
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    More powers, no replacements?

    I was thinking of having each PC have a "hand" of power cards and as they play them they go into "discard" piles...one for daily and one for encounter...while At Wills just stay in their hand. It would be a nice visual reminder of what the PC has left as they went through encounters and through...
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    Is D&D 4E too "far out" to expand the market easily?

    Yeah, make Dragonborn and Tiefilings NPC only, or just leave them totally out of your games. That's probably what I'm going to do when I start running 4e. As for Eladrin being High Elves...heck, that's exactly how I'm explaining them! There are 3 sub-races of elf, Eladrin, Elf and Drow who...
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    4e Pre-Gens. more, More, MORE!

    Very impressive! Where did you get those portraits?
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    Ranger should have been Martial Controllers

    Given your definition, the only Martial Controller I can reasonably imagine for the D&D fantasy genre is some sort of Bowman. A Grenadier might be better, but how much range would he have. No, I think it would have to be a special kind of bow man, not the sort of bowman that strikes individual...
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    Make cone effects = step pyramid shape

    Do you mean like this: _______________Angled __Cone___Blast___Blast _xxxxx____xxx____xxx_ __xxx_____xxx___xxx__ ___x______xxx__xxx___ ___c_______c___c_____ Where x is the effect and c is the caster?
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    podcast: 4th edition combat too long

    Yeah, but did you sound like excited, inarticulate dorks, who were having fun? :)
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    podcast: 4th edition combat too long

    Well, yes, I loved that they *did* it and yes, I really do want them to do it again. OTOH, I thought there were big flaws in *this* one that they did. For those that say "this is pretty typical" for how games go...well, not in my experience. Where was the round the table joking and asides...
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    podcast: 4th edition combat too long

    Same here! We can't see Perkins, but it's clear from his voice that he's not going "over the top" like Noonan did in the video. Let me ask something. Shouldn't that rogue have run rather than trying to hit the Mind Flayer the *second* time? Rogues are strikers, but my take was that they do...
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    podcast: 4th edition combat too long

    Yeah, I wondered about that. I was shaking my head while watching. If you've been listening to the PA/PVP podcasts, compare the two. The video podcast players knew more about the rules, but they appeared to be very tactically challenged. The PA/PVP guys not only worked together better...
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