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Recent content by Maximillian

  1. M

    Sustaining a power provokes OAs?

    I agree that sustaining in general does not provoke. Now, I don't have my book here, but I was under the impression that making a ranged attack, as one does when one sustains flaming sphere, provokes. It's not the sustaining, it's the attacking. Unless you can only provoke if you "use a power."...
  2. M

    Should two-handed weapons deal more damage?

    Since the Bastard Sword is versatile, couldn't one look at it as the improved version of either the Longsword or the Greatsword? Effectively, if wielded two handed, it does 1/2 a point less damage on average than the Maul or Heavy Flail, but with +1 to attack rolls. I suppose it depends on how...
  3. M

    Basic Melee Attacks

    Doing the character creation legwork for my first 4e game. One of my players is highly interested in playing an "Artful Dodger" style rogue. High dexterity, high charisma, focused on sneak attacks and moving opponents around the battlefield. His issue with the build is that he focuses on these...
  4. M

    Vancian isn't really dead...?

    Well, actually, if it's the "seeing the future" aspect of it that bothers you, 4e is probably worse than 3e. You're picking even your encounter powers from a list and will be stuck with them at least until you gain a level and have an opportunity to retrain. Picked Lightning Bolt just in time to...
  5. M

    TS' Book of Heroic Might: Alignment as it is Meant to Be

    I've never seen the need to codify behavior based on arbitrary definitions of "right" and "wrong." Even in a world where only one tool using, symbolically communicating animal exists, no universal definition of a "good" way to live can be reached. Throw in Dwarves, Elves, and Orcs, or Dragons...
  6. M

    Power Specific Feats, critique, ideas

    This is an excellent point. Reading through the thread, I was definitely on the side of "this is too powerful," but as it *only* applies to Magic Missiles, the wizard's damage output isn't changed at all for any round in which he uses a daily or encounter power. Am I missing something? I don't...
  7. M

    First Level Character Hit Points

    The game was designed on the assumption that no one likes having their character rendered unconscious and dying on the fist swing of a broadsword. That 6hp Fighter in your 2nd Edition game was just as likely to go below his threshold for damage when the first orc charges him as the wizard was...
  8. M

    Inspiring Word

    Haha. That's a great question. Mort's answer is probably perfect, but maybe you could tack on something along the lines of "You hear a piercing voice through the haze of battle, realizing you're laying on your back. It's Baritaine, calling for you to have heart." You wake up, then you heal...
  9. M

    Are ELADRIN attribute bonuses the MOST USELESS?

    That's a much better point, but a canny player is going to choose a class that requires either INT or DEX and still get an advantage. The designers clearly took this into account with the non-stat bonuses. Somewhat unrelatedly, I still wish INT gave you some bonus that wasn't related to skills...
  10. M

    Help please: Healing harms the undead

    Here's some considerations I can see: Radiant damage generally deals extra damage to undead, who are vulnerable to it. If your leader types are spending more healing surges to damage the monsters, they will be running out faster--they don't have as many as the defenders they're normally...
  11. M

    Helmets

    I think it's the sort of thing that's better suited to a magical item. Helmets are included in a suit of armor, and so should already be included in the benefit. If you like it, you need to balance its cost against the cost of magical goods that have similar effects. Mind you, there aren't any...
  12. M

    Cloud of Knives kills minions?

    Luckily, you're not. Similar to the damage from a Cleave's secondary effect. Similar to standing too close to a Wall of Ice. Etc, etc, etc, ad nauseum. Only missed attacks deal no damage. No attack roll equals no miss.
  13. M

    Can Prone Ally be shifted?

    Note that it's "up to half your speed," not "at half speed," so it's not that each square costs two squares of movement, it's just that you can only move, say, 3 squares if your speed is 6.
  14. M

    Can Prone Ally be shifted?

    It's kind of funny, actually. There's nothing I can find right now that says you can't move when prone. 1. The conditions on page 277 mention penalties to attacks, combat advantage vs melee, bonus to defenses vs ranged. It says you're "lying on the ground," but never explicitly says you can't...
  15. M

    Combat Challenge questions

    I'm with Z here. This feat makes for some interesting situations, especially since it can be triggered by a shift or an attack. Makes maneuvering around the fighter more difficult, as she can force you to start your shift from a different (possibly more distant) square. Keep in mind, though...
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