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  1. Sarelth

    March Monster Movie Madness - Twilight Beast

    Thankls for pointing out the HD issue, I didn't even notice I had that listed wrong, must have been a bad day. :) As to the Swarm Template, it might work out, though they would loss it when they got older. As to the Swarm target ability, it would probably be a full attack action requiring at...
  2. Sarelth

    Slivers are evil, Slivers are sly....

    Persoanlly, I like to add a Aluren to the mix, and the occassional other thing, such as 2x Aluren - Tempest (Gotta love those free Slivers) 2x Gaea's Balance - Apocalypse (Only good if you use basic lands) 2x Reaping the Graves - Scourge (if you like getting the dead slivers back...
  3. Sarelth

    The Annual March Movie Monster Marathon Challenge II: The Quickening.

    Well, since I forgot to post the link to my critter, here it is. http://www.enworld.org/forums/showthread.php?p=1415892#post1415892
  4. Sarelth

    March Monster Movie Madness - Twilight Beast

    Sorry, I forgot to point out that some things needed adjusting. Thanks for the Pointer on the CR though. I agree that they should be a little higher. Death Blow - (Sword and Fist) You waste no time in dealing with downed foes. Prerequisites: BAB +2, Improved Initiative. Benefit: You can...
  5. Sarelth

    March Monster Movie Madness - Twilight Beast

    [Note: if the image is not visible, click the box to go to the image, the host is a little ornary.] (Unnamed monster from Pitch Black)[First Draft] Twilight Beast (Adult) CR 3; Medium Magical Beast (Cold, Darkness); HD 4d10+8; HP 24; Init +9; Spd 40ft, Fly (poor) 40ft, Climb 20ft, Burrow 20ft...
  6. Sarelth

    The Annual March Movie Monster Marathon Challenge II: The Quickening.

    Well, I am working on my entry. It is based off the Creatures from Pitch Black. While I am not sure if they were ever named there, I have chosen to call them twilight beasts, for ease. Just gotta update the stats for 3.5 and they are ready to go. :)
  7. Sarelth

    Slivers are evil, Slivers are sly....

    Well, I think my explanation was a little wide spread, I agree. But the general idea was what I was going for. :) It is mostly a Balance issue I believe. Imagine being the poor smuck that is within one mile of the Sliver Hive, fighting a Single Sliver that is equal to the 23 different types...
  8. Sarelth

    Slivers are evil, Slivers are sly....

    IMO, the reason that the range for the Sliver's Ability sharing is limited is due to the issue of Balance. If the ability was sharable for anywhere on a giving plane suddenly every Sliver becomes identical due to the fact that a hive consists of so many variants. To make them more balanced and...
  9. Sarelth

    Slivers are evil, Slivers are sly....

    I use the Sliver Queen, Heart Stone, Ashnods Alter combo with a couple Victual Sliver's (for life), a couple Acidic Slivers (For Damage) and a few other surprises for when people see the combo about to blow up. With Infinite slivers, most people try to take you out well before you get the Combo...
  10. Sarelth

    Nightstalkers - Mirage MtG Conversion

    You don't need a MtG based Campaign the use the creatures from the world. :) Any setting can use new monsters.
  11. Sarelth

    Slivers are evil, Slivers are sly....

    A very interesting variant, Mostly only good for a game that uses space travel though, Such as a Sci-Fi setting, Spelljammer setting or Dragonstar. But it could prove interesting to say the least. You may need some sort of Sliver that can reach orbit though. Krishnath> So when is the next...
  12. Sarelth

    Mage Knight Conversions (Golems)

    I agree that the Brass golems were fairly slow. I am not sure why I chose the speeds I did however. I was thinking the same thing as you 6" = 20', etc. I must have not updated the file when I fixed that. Hmm, gonna fix it now though. :) A DR of 5 is fairly hefty as it is, think of what most...
  13. Sarelth

    Mage Knight Conversions (Golems)

    The following are not 3.5 currently, perhaps in the future they will be upgraded. I started with the 3 Golems that I use in my Mage Knight army. I want to get more for my army of course, and when I do I will convert them as well, though I may do so before I get them anyways. I was hopipng to at...
  14. Sarelth

    Slivers are evil, Slivers are sly....

    Thanks, I have the Psi handbook, but rarely use it as I have not found a way to make Psionics balanced enough for my game. That is good to know though, since I can look them up now.
  15. Sarelth

    Slivers are evil, Slivers are sly....

    I have been going over all the slivers you have made so far. On the Magma you say that is the last that is not converted 3.5, does that mean all the other were not or only some of them. Also, for the Mindwhip Sliver, you have one ability called Firefall, what is that? Is it a typo of...
  16. Sarelth

    Nightstalkers - Mirage MtG Conversion

    Here are some more of my works, not redone to 3.5 yet, but soon perhaps. ------------ "All I seen when I woked up were smoke, I tawtt me hovel were on fyrre or som'tin! Then I Sawed dat da Smoke had Eyes, it did. That were when I got da Nine Hells Outa der. I ain't ne'r gonna go back neider...
  17. Sarelth

    Sengir Vampire Template

    Here is a older conversion I did. Let me know what you think and if there is anyway that I could improve upon this. Comment are welcome. -------------------- Sengir Vampire "Sengir Vampire" is a template that can be added to any humanoid or monstrous humanoid creature (referred to hereafter as...
  18. Sarelth

    Goblin Tiefling...

    Very nice, though I am not to sure about the name. Everything seems to be worked out great. Here are a few (probably bad) suggestions for names: - Mothlyn - Goblyoth Well those are all I could think of, but I bet someone else could think of something much better.
  19. Sarelth

    Slivers are evil, Slivers are sly....

    I am not familiar with the NWN scripting at all, but would this work. When another sliver comes within a certain distance of one that grants a power, it either effects them due to a continueous enchantment effect (No spell-like ability or spell perhaps) or the one that grants an ability somehow...
  20. Sarelth

    Slivers are evil, Slivers are sly....

    *Starts Ranting* The Slivers will never die. They will live on forever. When one generation is obliviated, a new one will rise up to replace it. *Stops Ranting* Hehehe, or it is because people just like the idea so much.
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