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  1. K

    RIP Veteran's Armor (2008-2009)

    This thread is an open obituary for anyone who wishes to express grief at the death of Veteran's Armor. Yes, it needed to happen. I understand this. As a firm supporter of a rule-balanced system, I support its passing. But as a twink and a min/maxer, I will mourn its loss. I would also like to...
  2. K

    Horizon Walker... Is this broken?

    My immediate instinct upon reading Horizon Walker was that it was the most broken thing I'd ever seen (and keep in mind, I'd just finished reading the beastmaster, so the bar is probably a little high) and my next instinct was ...oh God, and I'm only on page 65. Look at this: Wanderer’s Action...
  3. K

    Mordenkainen's Sword. Am I reading this right?

    Okay, I do not trust the words in front of me, so I thought I would check in here, since you all know what you're doing. So as I read this, assuming that casting the spell was a wizard's first action, then he should have 1 move action and 1 minor action left this turn, and 1 standard action, 1...
  4. K

    EN World critique requested on my exp system

    Okay guys, background first. I'm pretty much redoing everything (though not, necessarily, in ways that are entirely new) to create a system that suits my needs; I suppose that I've just had it with every system I've played in. But each of these systems has, fundamentally, added things to what I...
  5. K

    The Intro to my Change to Magic

    The following is my start of an attempt to change the magic system. Good for a read, a bit of humor, but not much here yet. Introduction “Magic cannot be inferred; it cannot be understood, analyzed or manipulated unless one has a firm grasp of mathematics, physics and logic. Mathematics because...
  6. K

    hypothetical class balance discussion

    I guess this goes here. I don't know. Anyway: You have four classes. Ignore everything about them except what is presented below. All four classes have a strong fortitude save and a d10 hit die. They are all designed to be close-range melee fighters. (edit: though not necessarily meat-shields)...
  7. K

    Jumping on the HPHS (Hit point House Rule) bandwagon

    Hit Point Separation Zones This is something that seems too complicated to implement, but with all the talk of “accurately representing hit points” recently, I asked myself: okay, Chris, how would you do it? Separate hit points into how people take hits. 1st zone: Hits Dodged. These would be...
  8. K

    I don't like D&D item creation any more

    Herein lies my inherent problem with EXP components for item creation. In everything that we, as FRP gamers do, I believe we should consider, to some degree or another, two elements: the story and the game. EXP is balanced in terms of the game. It ensures that people must expend energy to gain...
  9. K

    A Change to uncanny Dodge

    What would be the negative repercussions power-wise of adding this rule; is it too strong: Uncanny Dodge and Improved Uncanny Dodge: If a character already has improved uncanny dodge when he gains this bonus feature, he may instead choose to gain any bonus feat with a Dexterity prerequisite...
  10. K

    Could Use Some Help On Dwarves

    So I'm doing this thing where I make racial bonuses more important in the long run. I'm completely overhauling almost all of the classes (bumping the ECL up to +1), and I'm almost through with them. But I get stuck on dwarves. What the hell am I supposed to do to make them more powerful...
  11. K

    Looking for Assassin Variant

    Hey Guys, Well, so I'm in a game right now and we just had a new player join. And he was really hoping to play an assassin, but we already have a rogue in the group. This means, unfortunately, that there would be role overlap, and you know how well rogues handle that. Basically, it all revolves...
  12. K

    Messing With Skill Points (I love criticism)

    Increase of skills gained per level My goal in this is to increase skill points for all characters, link skill points to associated ability scores, and (as a tertiary goal) somewhat force characters to stay with classes, thinking carefully about multi-classing so freely. At first level...
  13. K

    Overhaul on Mages; constructive criticism welcome

    Spell theory This is an idea that has been bouncing around in my head for a long time. I don’t know if it’s ever been done before. I fully recognize that it will make mages more powerful. Basically, my qualm with magic as it stands now is that I personally believe that there is an unreasonable...
  14. K

    Bonedust and Clingfire

    This is mostly for those who have read Marion Zimmer Bradley's Darkover series. If you remember, in their dark era (Age of Chaos maybe?), they came up with some ridiculous methods of warfare, coming close in potency to our own atomic bomb, The two best known of these were clingfire and bonedust...
  15. K

    The Spellbinder

    Ok, so when I heard about the spell-thief, I was psyched. A similar idea had been bouncing around in my brain for years, but I had never really had the motivation to get around to doing it. So I read it and.... well, it was fine. But it wasn't what I had been looking for in a class. So after...
  16. K

    A few specialized feats for the soulknife

    Creative Differences [psionic] Prerequisites: Int 13, Mind Blade, shape mind blade Benefit: choose two light or one-handed piercing or slashing melee weapons that you are proficient with. Alternatively, choose one two handed weapon that you are have proficiency for. You can now shape your mind...
  17. K

    Searching for a feat

    Now I saw this feat a whle ago, however after a brief battle with Google, find that I am unable to rediscover its location on the internet. However, knowing simply how many people reside in a typical forum, I thought that one of you might know something about it. It went something like this...
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