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    On Ettins and Ongoing Damage

    I personally say they suffer the effect each time their init comes up. Occasionally, this completely hoses monsters...but it also rewards players for intelligent actions in combat. For Instance
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    Broken Ranger with Barbarian MC

    I don't think it's that bad, I often get surprised by how much damage the PC's in my group churn out. The Half Orc Shock Trooping Tempest Fighter is on level for damage with the Nimble Dodging Daggermaster Rogue, and they can waylay and eliminate Soldiers fairly quickly. Rogue, Sly...
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    Hybrid Character Playtest

    Honestly, I never even paid it much mind until he picked up a 3W power. Now he feels like he's actually making an impact in combats.
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    Hybrid Character Playtest

    A player in my 4E game asked me to try out the Hybrid rules because he was feeling a "lack of punch" for his Strength-based Cleric. I told him it would be fine, but he'd have to let me work up the character. He ended up, to put it simply, brutal. In the last encounter of the night, he used...
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    I Want to do Everthing - The Half Elf Bard

    Not too sure on that. Taken from the Compendium... Misdirected Mark: Hit: 1d8 + Charisma modifier damage, and the target is marked by an ally within 5 squares of you until the end of your next turn. Effect Line of Divine Challenge: You mark the target. The target remains marked until you...
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    I Want to do Everthing - The Half Elf Bard

    I can't believe I forgot Spiteful Glamour. Sadly a no on the Articifer homebrew multiclass power, at least for now. Though the thought of picking up Warlord, Cleric, and Artificer multiclass feats for 3 more heals per day is interesting...but those feats could be better served somewhere else.
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    I Want to do Everthing - The Half Elf Bard

    I think the big difference lies in the Party's Defender. Will the Swordmage/Fighter/Paladin/Warden benefit more from the target being marked, or would it be better to lay down a flat penalty? Misdirected Mark would be stellar with all but the Fighter, who would have to be in melee range with...
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    I Want to do Everthing - The Half Elf Bard

    Warlock is actually at the top of my list, with its debuffs and ability to cast from Charisma while using a wand (again, keeping with the singular implement across casting classes). And Eyebite as an at-will is pretty nice. I had completely forgotten about Commander's Strike. It's another good...
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    I Want to do Everthing - The Half Elf Bard

    (Disclaimer: I'm at work currently, this will all be theory until I get back to my books.) With my copy of the Player's Handbook 2 in shipment, and my subscription to the D&D Insider renewed, I now have a serious desire to play a Bard. But, not just any Bard. A true dabbler, testing the...
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    World of Darkness Firearm Flaw?

    In oWoD this is quite easily handled. Curse, 2 (or maybe 3) points, any firearm your character is handed breaks irrepairably before it is able to be used. Thus your aversion to even handling the guns. You can make up whatever fluff reason you want for it, even some form of long-lasting...
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    Skill Chellenges - unfun?

    I ran the final skill challenge from Thunderspire Labrynth last night, and my players all had a ball with it. I think what helped out a lot was that I clearly defined the challenge (Vecna wants secrets), and then listed the primary skills related to the challenge. They found out the secondary...
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    Mindbender / Eternal Charm?

    Mindbender is a Prestige Class that is full of flavor, and has special abilities that no other prestige class has that work to fulfill that flavor. This is why it is a more-or-less absolutely worthless Prestige Class after a certain point. As stated earlier, Mindbender begins becoming...
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    Thunderspire Labyrinth

    And tonight, the group runs through the final encounters in Thunderspire, leading up to and including Paldemar. I'll try and get a post up after game, and if not, first thing in the morning.
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    MESSY KILL - Voting Here

    How about worst fight that ended badly for the PC's? The end result could be a homage to that one? :)
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    How many books did you buy after the three core books?

    9+ here as well, with all actual books and adventurers available for pre-order already set up. Which means Dungeon Delve, PhB2, and P3 will be arriving next month. Adventurer's Vault DMG Draconomicon 1 FRCS FRPG Martial Power Manual of the Planes MM1 Open Grave FR1, H1, H2, H3, P1, P2
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    MESSY KILL - Voting Here

    I can't believe I missed this in its initial go-round...as I have plenty enough stories to fill out a contest full of entries myself. :) Will it be running again, sometime?
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    Thunderspire Labyrinth

    My group has just finished the Well of Demons, the final encounters went well. Smoothly for them, even. Party Composition (All 6th Level) Drow Warlock (Dark Pact) Eladrin Wizard (Orb) Human Cleric of Tempus (Strength-based) Minotaur Fighter (Battlerager) Halfling Rogue (Artful Dodger) Blood...
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    Halfling's Second Chance - Errata?

    Humorously enough...the last session I ran involved the halfling calling for a reroll...and then dodging directly into a crit from a vicious fullblade. I chuckled, everyone else at the table winced.
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    Any ideas for a 4th Edition fighter / thief / magic-user?

    I've currently been pondering a Half Elf Assault Swordmage, multi-classed into Warlock (Fey Pact, training Thievery), with the Dilettante power from Wizard (Scorching Burst). Eventually, he'd multi-class into the Fey Pact PP from the main book and be a teleporting, crowd-controlling...
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    Question on Tactics (Thunderspire Spoilers)

    Doesn't matter. The square is still adjacent, and thus they are able to Bull Rush. It could be a large creature, a flying creature, or a medium creature doing a stylized leaping snap kick...the PC is adjacent, and thus able to be 'Rushed.
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