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  1. W

    Does attacking end invisibility per RAW?

    A lot of monsters have powers that say "turns invisible until end of its next turn". There is no mentioning of any effects that end this condition. What happens if a monster turns invisible and attacks on the same turn?
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    (Spoilers!) Enforcers in H2 - Thunderspire Labyrinth

    Brugg (the Ogre) often referred to as the leader of the "enforcers". But it doesnt say what the enforcers actually are. Humans? Ogres? Lvl? Thank you.
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    Monsters that mark

    Im a bit confused by the marking ability when used by monsters. Example: Armblade (standard; at-will) Reach 2 +30 vs. AC (+32 against a bloodied target); 2d6 + 9 damage (crit 2d6 + 21), and the target is marked until the end of the swordwing’s next turn. see also vicious opportunist. Vicious...
  4. W

    Attack from two squares away

    This is not a wierdness at all and definitely the way it should work. You are adjacent -> You can attack and then move away. You are not adjacent -> You need a move action to get close to your enemy. This could be either: 1) Move Action -> Attack. Done. 2) Shift -> Attack. Done. 3) Charge and...
  5. W

    Flying in combat

    Can you strike flying creatures with melee attacks per RAW?
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    Healing Word and short rests.

    Healing Word Encounter Special: You can use this power twice per encounter, but only once per round. Target: You or one ally Effect: The target can spend a healing surge and regain an additional 1d6 hit points. In my group, nobody uses vanilla surges. After every encounter the group rests up to...
  7. W

    Stealth in Combat

    I was thinking about this one too. The rules are complicated and cumbersome to use during combat. Im trying Xorns interpretation in my next session as dm.
  8. W

    Escape is Futile

    hmm
  9. W

    Skill Cooperation

    PHB, page 179: In some situations, you and your allies can work together to use a skill; your allies can help you make a skill check by making a check themselves. Each ally who gets a result of 10 or higher gives you a +2 bonus to your check. Up to four allies can help you, for a maximum bonus...
  10. W

    The New 1st Level...

    Oh my god! The cleric can attack AND give one ally +2 to his next attack roll? AT LEVEL ONE??? Im going back to Hero Quest!
  11. W

    The Good, the Bad, and the Ugly

    It actually looks pretty easy the way i understand it. Example: Cloth Cloth armor: Armor Bonus +0 Feyweave: Armor Bonus +1 Starweave: Armot Bonus +2 Feyweave and Starweave are masterwork. They only exist as magic items. Example: "Magic cloth armor +6" would grant a total of +6 AC...
  12. W

    A few problems with stealth

    ah ok that explains point 1 thx
  13. W

    A few problems with stealth

    1) Stealth modifiers: you... speak: -5 move more than 2 squares: -5 run: -10 I dont know how to handle that as DM. When a rouge is sneaking through a dungeon or trying to sneak by guards, he is constantly moving, but i dont want to give him -5 all the time. 2) It says that you can hide in...
  14. W

    Warlock, levels 1,10,20

    how is your eldritch blast +4 at level 1? (charisma mod is +3)
  15. W

    D&D 4E 4E combat illustrated

    Why did the PCs roll a perception check? I thought it was a static value? (Perception + 10)
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