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    Mana Punk Game Guide: Medieval Shadowrun with a Steam Punk Twist?

    Sorry, no. '-punk' has lost all of its effective charm... it's overused so much that the term is damn near meaningless.
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    Pathfinder 1E Titan Mauler and Large Weapons

    It only makes sense, and in my opinion, marginally when you're basically looking to PROC (stealing a term from WoW). If you have sneak attack dice, or have a significant chance of critting and therefore applying some other status effect, it may be worth it. Basically, you're giving up guaranteed...
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    Pathfinder 1E I just found a new stupid rule!

    For my games, I've only every really considered WBL as an issue when creating a new character at higher levels. Otherwise, I just glance at it occasionally and make sure that the players aren't too far behind or ahead of the curve and adjust the treasure I hand out accordingly. So, yes, I agree...
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    Pathfinder 1E I just found a new stupid rule!

    I don't have the book in front of me, but the crafting section in Ultimate Equipment clarifies that crafting feats can only allow one PC to exceed wealth by level by 25%. It doesn't have to be the PC with the feat, but only one PC can benefit. If more than one PC wants to benefit, more PCs...
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    Pathfinder 1E I just found a new stupid rule!

    A failed Handle Animal roll, at the appropriate time, can completely change an encounter due to the animal misbehaving or not otherwise understanding. Failed social skill checks can introduce entirely new plot elements. A failed spellcraft check while crafting magical items can result in the...
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    Pathfinder 1E I just found a new stupid rule!

    Exactly. That was my point. Why even have the roll if there's no risk, or the risk will never be taken? Just set limits on what can and can't be accomplished, time and cost. Hence my suggestion to enforce caster level requirements (and the appropriate adjustments to items as needed to fit that).
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    Pathfinder 1E I just found a new stupid rule!

    I don't, and I'd said as much in a previous post... and I agree that there's an ego boost aspect. However, I don't think these rules really accomplish this. As I pointed out, there are core spells that pretty much render mundane crafting pointless. Also, that sword you made... unless you're...
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    Pathfinder 1E Cool new Pathfinder trailer

    Not to be that guy, but it's O Fortuna. http://en.wikipedia.org/wiki/O_Fortuna
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    Pathfinder 1E I just found a new stupid rule!

    I agree, but I also think that it's inconsistent to have a system for crafting magical items that will never be a challenge, and in the rare cases where it is, no player will be willing to risk failure. On top of that, when was the last time a player (not an NPC) crafted a mundane anything...
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    Pathfinder 1E I just found a new stupid rule!

    There is that... will they even take the feat if they can't make what they want until level X? At that point I guess you ask yourself if magic item crafting really even adds anything to the game. I suppose that depends on how common magic items are. If they're common, ditch the crafting system...
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    Pathfinder 1E I just found a new stupid rule!

    Right, but in some ways, that's an argument against even having a roll. The reality is that very few players are going to be willing to take a risk on failing to craft an item and losing the cost of crafting the item. Combine take 10 with the reality that players aren't likely to take the risk...
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    Pathfinder 1E Potion bottles....Skinny or Flask shaped?

    Both. Flasks, test tubes, all sorts of funky bottle shapes...
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    Pathfinder 1E Cool new Pathfinder trailer

    Gamerati actually did the trailer. Paizo thought it was cool and decided to use it at Gen Con this year. I didn't care for it that much, mostly because of that 'flash' effect they occasionally use giving me a headache. I'm sure it'll be fine on a big screen at a distance though.
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    Pathfinder 1E I just found a new stupid rule!

    I agree with that, though I do think it's still a little too easy to get your spellcraft to the point that there is no risk of failure. I suppose the counter argument to that is that most players, confronted with a chance of failure, WON'T actually take the chance of losing their gold investment...
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    Pathfinder 1E I just found a new stupid rule!

    Billd91 is correct, you have to meet the pre-reqs for potions, spell-trigger, or spell-completion items. What this does mean, however, is that you can make most Wonderous items without needing the pre-req spells, nor do you need to meet the caster level requirements. I believe that the thinking...
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    Pathfinder 1E What spells do you consider to be "breakers"???

    Not to mention that it's a mundane perception check to know that you're being scryed upon.
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    Pathfinder 1E Sending Animal Companion to "Retrieve" Companion

    If the animal knows the fetch trick, done. If not, that'd be pushing the animal and a Handle Animal roll that the PC is likely to make if they haven't dumped CHA or failed to spend points on Handle Animal. The player could then choose to resist or not, much like you can choose to drop your...
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    Pathfinder 1E Barbarian Rage and Unconscious

    This is correct, Pathfinder Barbarians go out of rage when rendered unconscious. However, I seem to remember that there are a couple of Barbarian Rage Powers that change this.
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    Pathfinder 1E Ultimate Equipment Character Kit Weights

    For what it's worth, as far as I can tell, Pathfinder assumes the clothes you are wearing are weight free. And as for kits, all I really want since I use Hero Lab, is the ability to select a kit and have it add all of the items to my character sheet. Don't need a discount in price or weight...
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    Pathfinder 1E Ultimate Equipment Character Kit Weights

    No, they intentionally changed the weights on some of them to reflect 'better packing' or some such... also, the prices don't match on the kits either. It's been discussed damn near ad nauseum on the Paizo forums. I find it doubly frustrating because Hero Lab implemented the kits with printed...
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